Magic: The Gathering Drive to Work Podcast
Magic: The Gathering Head Designer Mark Rosewater shares stories, insights, and more while driving to work. Listen in and learn more about Magic!
                                                                Games & Hobbies                                                                820 rész                                                                                                
                            
                                
			#820: Legendary Artifacts, Part 1
		
        31 perc
                820. rész
                    
			In this podcast, I share card-by-card stories about various legendary artifacts.
		  
        
			#819: Champions of Kamigawa with Brian Tinsman
		
        30 perc
                819. rész
                    
			I sit down with former Magic designer Brian Tinsman to talk about the design of Champions of Kamigawa.
		  
        
			#818: From the Vault
		
        32 perc
                818. rész
                    
			In this podcast, I talk about the From the Vault product line.
		  
        
			#817: Invasion with Bill Rose
		
        32 perc
                817. rész
                    
			I sit down with the senior vice president of tabletop Magic, Bill Rose, to talk about the design of Invasion.
		  
        
			#816: Innistrad with Erik Lauer
		
        32 perc
                816. rész
                    
			I was the lead designer for original Innistrad, and Erik was the lead developer. I have Erik on my podcast to talk about the making of the set.
		  
        
			#815: Trivia – Longest Names
		
        31 perc
                815. rész
                    
			This is another of my trivia podcasts where you try to guess the card I'm talking about before I reveal it. The topic? The longest names in Magic. (This is a companion to my shortest names trivia podcast last week.)
		  
        
			#814: Trivia – Shortest Names
		
        30 perc
                814. rész
                    
			This is another of my trivia podcasts where I give clues and you try to guess the card before I reveal it. This podcast's topic—the shortest names in Magic.
		  
        
			#813: TSP with Aaron Forsythe
		
        32 perc
                813. rész
                    
			Aaron Forsythe and I share memories about working on the design of Time Spiral.
		  
        
			#812: Timeshifted Sheets
		
        31 perc
                812. rész
                    
			I talk about the creation and design of the timeshifted sheets from Time Spiral, Planar Chaos, and Future Sight.
		  
        
			#811: Mark Tedin
		
        35 perc
                811. rész
                    
			In this podcast, I interview longtime Magic artist Mark Tedin.
		  
        
			#810: Arabian Nights with Richard Garfield, Part 2
		
        35 perc
                810. rész
                    
			This is part two of a two-part podcast where I interview Richard Garfield about the design of Arabian Nights, Magic's very first expansion.
		  
        
			#809: Arabian Nights with Richard Garfield, Part 1
		
        30 perc
                809. rész
                    
			This is part one of a two-part podcast where I interview Richard Garfield about the design of Arabian Nights, Magic's very first expansion.
		  
        
			#808: Evan Erwin
		
        30 perc
                808. rész
                    
			I interview Evan Erwin, a longtime creator of Magic content.
		  
        
			#807: Angels, Part 2
		
        34 perc
                807. rész
                    
			In this podcast, I continue to share design stories about various Angel cards.
		  
        
			#806: Angels, Part 1
		
        31 perc
                806. rész
                    
			In this podcast, I begin from Alpha and start talking about Angel cards and their design.
		  
        
			#805: Olivia Gobert-Hicks
		
        32 perc
                805. rész
                    
			In this podcast, I interview Olivia Gobert-Hicks to talk about Commander, cosplaying, and the Magic community.
		  
        
			#804: Luis Scott-Vargas
		
        29 perc
                804. rész
                    
			In this podcast, I interview Pro Tour Hall of Famer Luis Scott-Vargas who has worn many hats over the years.
		  
        
			#803: Kaldheim, Part 2
		
        30 perc
                803. rész
                    
			This is part two of a two-part series on the design of Kaldheim.
		  
        
			#802: Kaldheim, Part 1
		
        31 perc
                802. rész
                    
			This is part one of a two-part series on the design of Kaldheim.
		  
        
			#801: Graham Stark
		
        35 perc
                801. rész
                    
			In this podcast, I interview Graham Stark of Loading Ready Run. We talk about his and LRR's interactions with Magic.
		  
        
			#800: Charlie Catino
		
        31 perc
                800. rész
                    
			In this podcast, I interview Charlie Catino, one of the original Alpha playtesters and longtime Wizards of the Coast employee.
		  
        
			#799: Planar Chaos Colorshifted Cards, Part 2
		
        32 perc
                799. rész
                    
			This is the second of a two-part series talking about the 45 colorshifted cards in Planar Chaos. I talk about which cards they were colorshifted from and why they were in the set. I also talk about which ones were us testing changes for the future.
		  
        
			#798: Planar Chaos Colorshifted Cards, Part 1
		
        28 perc
                798. rész
                    
			This is the first of a two-part series talking about the 45 colorshifted cards in Planar Chaos. I talk about which cards they were colorshifted from and why they were in the set. I also talk about which ones were us testing changes for the future.
		  
        
			#797: Randy Buehler
		
        31 perc
                797. rész
                    
			In this podcast, I interview Randy Buehler, member of the Pro Tur Hall of Fame and former R&D member.
		  
        
			#796: Green-Blue Philosophy
		
        30 perc
                796. rész
                    
			This is number ten in my ten-part series on the philosophies of two-color pairs. In this podcast, I talk green-blue.
		  
        
			#795: Matt Cavotta
		
        32 perc
                795. rész
                    
			In this podcast, I interview Matt Cavotta, a man who has worn many Magic hats over the years.
		  
        
			#794: Trivia – Big Creatures
		
        33 perc
                794. rész
                    
			This is a trivia column where I give clues about the biggest creatures in the game's history and you guess who they are.
		  
        
			#793: Mike Elliott
		
        37 perc
                793. rész
                    
			In this podcast, I interview Mike Elliott, a prolific Magic designer from back in the day.
		  
        
			#792: George Fan
		
        34 perc
                792. rész
                    
			In this podcast, I interview George Fan, creator of Plants vs. Zombies. I talk with him about his love of Magic and his year spent on the Magic design team.
		  
        
			#791: Antiquities, Part 2
		
        30 perc
                791. rész
                    
			This is part two of a two-part series on the design of Antiquities, Magic's second-ever expansion, where I talk about how the set got made and then go through the design of every card.
		  
        
			#790: Antiquities, Part 1
		
        33 perc
                790. rész
                    
			This is part one of a two-part series on the design of Antiquities, Magic's second-ever expansion, where I talk about how the set got made and then go through the design of every card.
		  
        
			#789: Brian David-Marshall
		
        32 perc
                789. rész
                    
			In this podcast, I interview Brian David-Marshall on the many roles he's played in Magic, from tournament organizer and store owner to commentator and Magic historian.
		  
        
			#788: 25 Years
		
        32 perc
                788. rész
                    
			October 30, 2020 was my 25th anniversary of working at Wizards. In this podcast, I talk about the many things I've done in those 25 years.
		  
        
			#787: Henry Stern
		
        30 perc
                787. rész
                    
			In this podcast, I interview Henry Stern, a longtime member of R&D and former pro player.
		  
        
			#786: Oozes
		
        33 perc
                786. rész
                    
			Magic has 32 Oozes. (I'm not talking about you, Changelings.) I talk about all of them.
		  
        
			#785: Scott Larabee
		
        30 perc
                785. rész
                    
			In this podcast, I interview Scott Larabee, the esports senior league operations manager. We talk about his many years of running tournaments.
		  
        
			#784: It's All Magic
		
        30 perc
                784. rész
                    
			I talk about an issue that's near and dear to my heart: how to make the Magic community even better.
		  
        
			#783: Jules Robins
		
        33 perc
                783. rész
                    
			In this podcast, I interview Jules Robins, an R&D designer who's worked on numerous products and is the lead set designer of both Commander Legends and Dungeons & Dragons: Adventures in the Forgotten Realms (we only talk a little about his two set leads, as neither is out yet).
		  
        
			#782: Red-White
		
        29 perc
                782. rész
                    
			This is the ninth podcast in my two-color philosophy series. I talk all about red and white.
		  
        
			#781: Ken Nagle
		
        31 perc
                781. rész
                    
			In this podcast, I interview Ken Nagle, runner-up of the first Great Designer Search and longtime R&D member.
		  
        
			#780: Four-Color Factions
		
        31 perc
                780. rész
                    
			This topic started from a question on my blog talking about the difficulty in designing four-color faction worlds and sets.
		  
        
			#779: Worth Wollpert
		
        30 perc
                779. rész
                    
			In this podcast, I interview Worth Wollpert and talk about his time in Magic R&D and running Magic Online.
		  
        
			#778: Evergreen Origins
		
        30 perc
                778. rész
                    
			This is another of my trivia podcasts. This time I look at all the current evergreen keywords (all 35 of them) and have you guess whether they were used and named in Alpha, started but not named in Alpha, or started and named after Alpha.
		  
        
			#777: Elaine Chase
		
        32 perc
                777. rész
                    
			In this podcast, I interview Elaine Chase who has held many jobs with Magic over the years, including working in R&D, brand, and esports.
		  
        
			#776: Zendikar Rising
		
        34 perc
                776. rész
                    
			I tell the story of Zendikar Rising's design.
		  
        
			#775: Rachel Agnes
		
        31 perc
                775. rész
                    
			In this podcast, I interview Rachel Agnes, Magic brand manager. What does she do and how did she come to do it? Listen in and find out.
		  
        
			#774: Replies with Rachel #5
		
        36 perc
                774. rész
                    
			Before Rachel heads back to college, I thought it would be fun to do another mailbag podcast with her.
		  
        
			#773: Adam Prosak
		
        32 perc
                773. rész
                    
			In this podcast, I interview Adam Prosak, a Magic designer who most recently led the set design for Core Set 2021.
		  
        
			#772: Making Magic in the Pandemic
		
        32 perc
                772. rész
                    
			Curious how COVID has affected the making of Magic? That's my topic for this podcast.
		  
        
			#771: Corey Bowen
		
        30 perc
                771. rész
                    
			In this podcast, I interview Corey Bowen, a current member of R&D, one who focuses on Commander design.
		  
        
			#770: Ikoria, Part 2
		
        32 perc
                770. rész
                    
			In this podcast, I finish telling the in-depth story of Ikoria's design.
		  
        
			#769: Jim Lin
		
        31 perc
                769. rész
                    
			In this podcast, I talk with designer Jim Lin, one of the original Alpha playtesters and longtime R&D member.
		  
        
			#768: Ikoria, Part 1
		
        30 perc
                768. rész
                    
			In this podcast, I begin telling the in-depth story of Ikoria: Lair of Behemoths's design.
		  
        
			#767: Ethan Fleischer
		
        33 perc
                767. rész
                    
			In this podcast, I talk with designer Ethan Fleischer about all the premier sets he's led or co-led the design for.
		  
        
			#766: Black-Green
		
        30 perc
                766. rész
                    
			The pandemic is lasting a little longer than expected, so I've decided to have one podcast interview a week and have the other be similar to the old solo podcasts where I talk about Magic design. Today is another in my two-color philosophy series. In this podcast, I talk about black-green.
		  
        
			#765: Graeme Hopkins
		
        31 perc
                765. rész
                    
			In this podcast, I talk with Graeme Hopkins, one of the finalists from the first Great Designer Search and someone who currently works on Magic: The Gathering Arena.
		  
        
			#764: Brian Schneider
		
        28 perc
                764. rész
                    
			In this podcast, I talk with Brian Schneider, former Magic head developer. We talk about the many sets he worked on during his time at Wizards.
		  
        
			#763: Witney Williams
		
        29 perc
                763. rész
                    
			In this podcast, I talk with Witney Williams, the director of global events. She and I talk about all the things that go into running large Magic events.
		  
        
			#762: Mike Turian
		
        35 perc
                762. rész
                    
			In this podcast, I talk with Mike Turian, Pro Tour Hall of Famer and coworker. I talk with him about his time working as a Magic developer and his current job as principal product designer. What is that? Listen and learn.
		  
        
			#761: Devin Low
		
        31 perc
                761. rész
                    
			In this podcast, I talk with Devin Low, former Magic head developer, about his time working on Magic.
		  
        
			#760: Shivam Bhatt
		
        30 perc
                760. rész
                    
			In this podcast, I talk with Shivam Bhatt about his role with Commander and his podcast.
		  
        
			#759: Sheldon Menery
		
        37 perc
                759. rész
                    
			In this podcast, I talk with Sheldon Menery about his days of judging and his role in helping to create the Commander format.
		  
        
			#758: Doug Beyer
		
        31 perc
                758. rész
                    
			Doug just celebrated his 20th year at Wizards, so I had him on the podcast to talk all about his work on the Creative team.
		  
        
			#757: Brian Hacker
		
        35 perc
                757. rész
                    
			In this podcast, I talk with Brian Hacker about his time on the Pro Tour and how he and other Magic pros ended up on MTV.
		  
        
			#756: Chris Pikula
		
        32 perc
                756. rész
                    
			In this podcast, I talk with Chris Pikula about the Pro Tour and what it's like to win a Magic Invitational.
		  
        
			#755: Dave Humpherys
		
        32 perc
                755. rész
                    
			In this podcast, I talk with Dave Humpherys about the Pro Tour and all the sets he's led.
		  
        
			#752: April King
		
        33 perc
                752. rész
                    
			In this podcast, I talk with April King about the challenges of keeping a Magic database and about the community of Magic Twitter.
		  
        
			#751: Christine Sprankle
		
        32 perc
                751. rész
                    
			In this podcast, I talk with Christine Sprankle, one of the best-known Magic cosplayers.
		  
        
			#750: Skaff Elias
		
        30 perc
                750. rész
                    
			This week's podcast is an interview with Skaff Elias, one of the original playtesters and a longtime Wizards employee.
		  
        
			#749: Jimmy Wong and Josh Lee Kwai
		
        32 perc
                749. rész
                    
			In this podcast, I talk with Jimmy and Josh, hosts of The Command Zone and Game Knights.
		  
        
			#748: Blake Rasmussen
		
        30 perc
                748. rész
                    
			In this podcast, I talk with Blake Rasmussen, one of the people in charge of communications for Magic.
		  
        
			#747: Dawn Murin
		
        32 perc
                747. rész
                    
			In this podcast, I talk with Dawn Murin, one of the art directors for Magic.
		  
        
			#746: Brian Tinsman
		
        34 perc
                746. rész
                    
			Brian Tinsman spent many years designing Magic cards and led sets like Rise of the Eldrazi and Time Spiral. He and I chat.
		  
        
			#745: Matt Tabak
		
        33 perc
                745. rész
                    
			I talk with editor Matt Tabak.
		  
        
			#744: Erik Lauer
		
        30 perc
                744. rész
                    
			Erik is my equivalent in set design. He and I talk about our many years of making Magic together.
		  
        
			#743: Mark Heggen
		
        32 perc
                743. rész
                    
			I talk to product architect Mark Heggen to explain how he got into the game and just what exactly he does for Magic.
		  
        
			#740: Meghan and Maria
		
        31 perc
                740. rész
                    
			In this podcast, I talk to Meghan Wolf and Maria Bartholdi of Good Luck, High Five.
		  
        
			#739: The Professor
		
        31 perc
                739. rész
                    
			In this podcast, I talk to Brian Lewis (aka The Professor) of Tolarian Community College.
		  
        
			#738: Donald Smith Jr.
		
        30 perc
                738. rész
                    
			Donald Smith Jr. is a member of the Play Design team, and I talk with him about what Play Design does.
		  
        
			#737: Richard Garfield
		
        33 perc
                737. rész
                    
			For years, this has been the number-one request for a carpool guest for the podcast, but as Richard doesn't live near me, nor work at Wizards anymore, it's been an unobtainable goal. Thus, he seemed like a great guest for my at-home edition where I could call him on the phone. Richard and I talk about the design of Alpha.
		  
        
			#734: Chris Mooney
		
        32 perc
                734. rész
                    
			I also interview Chris who is another GDS3 alum and another person I work closely with on the Vision Design team. As with Ari, we talk about what it's like being a Magic player from the outside who became an insider.
		  
        
			#733: Ari Nieh
		
        32 perc
                733. rész
                    
			In another of my interview series, I interview Ari Nieh, winner of the Great Designer Search 3 and someone I work closely with on the Vision Design team. We talk about his early days of Magic, GDS3, and what it's like to work in R&D.
		  
        
			#732: Annie Sardelis
		
        30 perc
                732. rész
                    
			In this podcast, I'm interviewing Annie Sardelis, one of the members of the Creative team.
		  
        
			#731: Aaron Forsythe
		
        30 perc
                731. rész
                    
			In this podcast, I'm interviewing my boss and longtime Magic collaborator, Aaron Forsythe.
		  
        
			#730: Michael Ryan, Part 2
		
        35 perc
                730. rész
                    
			This podcast is part 2 of my interview with Michael Ryan. We continue talking about the making of the Weatherlight Saga.
		  
        
			#729: Michael Ryan, Part 1
		
        32 perc
                729. rész
                    
			I've started recording "Drive to Work" from home due to the pandemic, so I decided to use the opportunity to do something that's hard to do in the car, interview people over the phone. This podcast is part one of a talk I have with Michael Ryan, my fellow co-creator of the Weatherlight Saga. We talk about how we made the story, including many of the characters.
		  
        
			#728: Theros Beyond Death Cards, Part 5
		
        31 perc
                728. rész
                    
			This is the fifth part of a series (of five) of card-by-card design stories from Theros Beyond Death.
		  
        
			#727: Theros Beyond Death Cards, Part 4
		
        29 perc
                727. rész
                    
			This is the fourth part of a series (of five) of card-by-card design stories from Theros Beyond Death.
		  
        
			#726: Blue-Red
		
        36 perc
                726. rész
                    
			This is another podcast in my two-color philosophy series. This time, I talk blue-red.
		  
        
			#725: Theros Beyond Death Cards, Part 3
		
        31 perc
                725. rész
                    
			This is the third part of a series (of five) of card-by-card design stories from Theros Beyond Death.
		  
        
			#724: Theros Beyond Death Cards, Part 2
		
        40 perc
                724. rész
                    
			This is the second part of a series (of five) of card-by-card design stories from Theros Beyond Death.
		  
        
			#723: Theros Beyond Death Cards, Part 1
		
        47 perc
                723. rész
                    
			This is the first part of a series (of five) of card-by-card design stories from Theros Beyond Death.
		  
        
			#722: Top 10 Blocks
		
        33 perc
                722. rész
                    
			In this podcast, I talk about what I consider to be my top 10 Magic blocks.
		  
        
			#721: White-Black
		
        39 perc
                721. rész
                    
			This podcast is another in my two-color philosophy series. This time, I start talking about my first enemy color pair, white-black.
		  
        
			#720: What Was in Alpha
		
        34 perc
                720. rész
                    
			This is another trivia podcast. I ask about elements of Magic and see if you can identify whether it was part of Magic at the start of the game back in Alpha.
		  
        
			#719: Broadwaycon 2020
		
        40 perc
                719. rész
                    
			My eldest daughter and I traveled to New York City to attend Broadwaycon. This podcast talks all about it and how it made me rethink how I do Magic design.
		  
        
			#718: Green-White
		
        49 perc
                718. rész
                    
			This is part five in my ten-part series on two-color philosophies. In this podcast, I talk about green-white.
		  
        
			#717: Making Un- Cards
		
        54 perc
                717. rész
                    
			In this podcast, I talk about the challenges of making silver-bordered cards.
		  
        
			#716: Unsanctioned, Part 2
		
        44 perc
                716. rész
                    
			This is part two of a two-part series on the design of Unsanctioned. In it, I walk through the designs of all sixteen of the new cards.
		  
        
			#715: Unsanctioned, Part 1
		
        49 perc
                715. rész
                    
			This is part one of a two-part series on the design of Unsanctioned. In it, I walk through the designs of all sixteen of the new cards.
		  
        
			#714: Red-Green
		
        50 perc
                714. rész
                    
			This podcast is another in my two-color philosophy series.
		  
        
			#713: Head-to-Head – Commander, Part 2
		
        33 perc
                713. rész
                    
			This podcast is part two of a two-part series on a Head-to-Head I did on Twitter about possible changes to the Commander format.
		  
        
			#712: Theros Beyond Death
		
        37 perc
                712. rész
                    
			In this podcast, I talk about the design of Theros Beyond Death.
		  
        
			#711: Head-to-Head – Commander, Part 1
		
        43 perc
                711. rész
                    
			This podcast is part one of a two-part series on a Head-to-Head I did on Twitter about possible changes to the Commander format.
		  
        
			#710: Success Paralysis
		
        53 perc
                710. rész
                    
			In this podcast, I talk about a phenomenon known as success paralysis where being successful can discourage you from embracing change.
		  
        
			#709: Black-Red
		
        35 perc
                709. rész
                    
			This is another in my two-color philosophy series. This time I talk black-red.
		  
        
			#708: Tempest Cards, Part 4
		
        43 perc
                708. rész
                    
			This is part four of a four-part series of card-by-card design stories from Tempest.
		  
        
			#707: Tempest Cards, Part 3
		
        42 perc
                707. rész
                    
			This is part three of a four-part series of card-by-card design stories from Tempest.
		  
        
			#706: Blue-Black
		
        38 perc
                706. rész
                    
			This is the second, of ten, in my two-color philosophy series.
		  
        
			#705: Tempest Cards, Part 2
		
        37 perc
                705. rész
                    
			This is part two of a four-part series of card-by-card design stories from Tempest.
		  
        
			#704: Tempest Cards, Part 1
		
        34 perc
                704. rész
                    
			This is part one of a four-part series of card-by-card design stories from Tempest.
		  
        
			#703: Trivia – Top 50 Creature Types
		
        39 perc
                703. rész
                    
			What are the top 50 creature types in order of how often they show up on Magic cards? In this podcast, I give listeners clues for guessing as I go through the list.
		  
        
			#702: White-Blue
		
        42 perc
                702. rész
                    
			This is the first in a series on the two-color pairs. I begin by examining white-blue.
		  
        
			#701: Collecting
		
        37 perc
                701. rész
                    
			In this podcast, I talk about an aspect of Magic that's core to trading card games and can influence how we design sets—collecting.
		  
        
			#700: Plane Diversity
		
        47 perc
                700. rész
                    
			In this podcast, I talk about a popular topic from my blog about why Magic worlds aren't all as diverse as Dominaria.
		  
        
			#699: Maria & Meghan
		
        39 perc
                699. rész
                    
			This is my first podcast of a new series where I talk about various members of the Magic community that produce content. I'm going to start by talking about Maria and Meghan of the "Good Luck, High Five" podcast.
		  
        
			#698: Reusing Things
		
        47 perc
                698. rész
                    
			Part of Magic design is reusing things you've used before. This podcast talks all about when and how we reuse things in design.
		  
        
			#697: Planeswalker Evolutions
		
        40 perc
                697. rész
                    
			In this podcast, I talk about the many different ways we've evolved the planeswalker card type since its introduction.
		  
        
			#696: When to Change
		
        52 perc
                696. rész
                    
			This podcast talks about when you have to change what you're doing in a design. I give numerous examples of designs where we ended up making big changes.
		  
        
			#695: Core of Planes
		
        36 perc
                695. rész
                    
			In this podcast, I examine all of our major planes and talk about the most important part of the plane from a design and flavor perspective.
		  
        
			#694: Trivia – Top 50 Words
		
        46 perc
                694. rész
                    
			What are the 50 words that show up in the most Magic card titles? In this podcast, I go through that list and talk a bit about how we name cards.
		  
        
			#693: Food Cluster
		
        42 perc
                693. rész
                    
			I'm trying something new, what I'm calling a cluster podcast, where I pick a topic and talk about a whole bunch of little topics in that category. For my first cluster podcast, I have chosen to talk about food.
		  
        
			#692: Throne of Eldraine Cards, Part 4
		
        47 perc
                692. rész
                    
			This is part four of a four-part series on card-by-card design stories from Throne of Eldraine.
		  
        
			#690: The Priority Problem
		
        52 perc
                690. rész
                    
			This podcast talks about why we can't easily meet every request.
		  
        
			#691: Throne of Eldraine Cards, Part 3
		
        55 perc
                691. rész
                    
			This is part three of a four-part series on card-by-card design stories from Throne of Eldraine.
		  
        
			#689: Artifacts & Enchantements
		
        57 perc
                689. rész
                    
			This podcast is about the similarities and differences between artifacts and enchantments, and how they've changed over time.
		  
        
			#688: Subtypes
		
        43 perc
                688. rész
                    
			In this podcast, I talk about all the noncreature subtypes in Magic.
		  
        
			#687: Throne of Eldraine Cards, Part 2
		
        40 perc
                687. rész
                    
			This is part two of a four-part series on card-by-card design stories from Throne of Eldraine.
		  
        
			#686: Throne of Eldraine Cards, Part 1
		
        44 perc
                686. rész
                    
			This is part one of a four-part series on card-by-card design stories from Throne of Eldraine.
		  
        
			#685: Things Not Going According to Plan
		
        48 perc
                685. rész
                    
			In game design, as in any creation—and life really—things don't always go according to plan. In this podcast, I talk about numerous times Magic design ended up having to go in a different direction.
		  
        
			#684: Throne of Eldraine
		
        40 perc
                684. rész
                    
			In this podcast, I talk about the design of Throne of Eldraine.
		  
        
			#683: Throne of Eldraine Stream
		
        38 perc
                683. rész
                    
			In this podcast, I take listeners behind the scenes into the making of the Throne of Eldraine announcement stream.
		  
        
			#682: Connecting Set & Story
		
        40 perc
                682. rész
                    
			In this podcast, I talk about what we have to do in design to make sure that the set and story align.
		  
        
			#681: Math in Magic
		
        36 perc
                681. rész
                    
			In this podcast, I talk about how Magic design involves a lot of math.
		  
        
			#680: Diversity in Game Design
		
        32 perc
                680. rész
                    
			In August, I wrote an article about why diversity matters in game design. This is my podcast version of that topic.
		  
        
			#679: Changing the Color Pie
		
        41 perc
                679. rész
                    
			In this podcast, I discuss when, how, and why we make changes to the color pie.
		  
        
			#678: Small Talk with Sarah
		
        29 perc
                678. rész
                    
			This is another of my mailbag podcasts where I answer all your questions. I do these with a carpool guest. Instead of "Mailbag with Matt" or "Replies with Rachel," we get the first-ever "Small Talk with Sarah" where my guest is my youngest daughter, Sarah.
		  
        
			#677: Other People's Lessons – Lessons Learned
		
        31 perc
                677. rész
                    
			This podcast is another in my "Other People's Lessons" series where I talk top ten lists of lessons for something else and apply them to Magic design. Today is life lessons.
		  
        
			#676: Lessons Learned – War of the Spark
		
        45 perc
                676. rész
                    
			This is another podcast in my "Lessons Learned" series where I talk about lessons from sets that I led or co-led the design for. This time, I talk about what I learned leading the design for War of the Spark.
		  
        
			#675: Bolas Arc
		
        46 perc
                675. rész
                    
			In this podcast, I talk about us putting together the themes of three years' worth of sets that cover what we call the "Bolas Arc" (Kaladesh through War of the Spark).
		  
        
			#674: SDCC 2019
		
        33 perc
                674. rész
                    
			As is normal, I went to San Diego Comic-Con, but this year, I got to reveal Throne of Eldraine to the world. It was quite fun. In this podcast, I fill you in on my entire trip.
		  
        
			#673: Banned & Restricted, Part 4
		
        42 perc
                673. rész
                    
			This is part four of a four-part series on all the banned or restricted cards I had a hand in designing.
		  
        
			#672: Banned & Restricted, Part 3
		
        32 perc
                672. rész
                    
			This is part three of a four-part series on all the banned or restricted cards I had a hand in designing.
		  
        
			#671: Banned & Restricted, Part 2
		
        39 perc
                671. rész
                    
			This is part two of a four-part series on all the banned or restricted cards I had a hand in designing.
		  
        
			#670: Banned & Restricted, Part 1
		
        32 perc
                670. rész
                    
			Not that I'm proud of this, but I have the honor of having had a hand in creating more cards that have been banned or restricted than any other designer. In this podcast, I walk through the many cards I've helped design from this list and talk about their designs.
		  
        
			#669: Meet Sarah
		
        28 perc
                669. rész
                    
			In past podcasts, you've met my dad, my mom, and my eldest daughter, Rachel. Today, you get to meet my youngest daughter, Sarah.
		  
        
			#668: Zones
		
        28 perc
                668. rész
                    
			Magic has six major zones plus a few others used in various formats. I talk all about them including examining the design space of zone changing.
		  
        
			#667: Full-Art Lands
		
        39 perc
                667. rész
                    
			In this podcast, I talk about the history of full-art lands and talk about all the times we've used them.
		  
        
			#666: Demons
		
        29 perc
                666. rész
                    
			This podcast is about the history of the Demon creature type.
		  
        
			#665: Lessons Learned – Unstable
		
        37 perc
                665. rész
                    
			This is another in my series "Lessons Learned" where I examine the lessons I've learned from sets I led or co-led. Today, I talk about the third Un- set, Unstable.
		  
        
			#664: Milling
		
        43 perc
                664. rész
                    
			In this podcast, I talk about the history of Magic's oldest alternate-win condition.
		  
        
			#663: Modern Horizons Cards, Part 4
		
        55 perc
                663. rész
                    
			This is part four of a four-part series on card-by-card design stories from Modern Horizons.
		  
        
			#662: Modern Horizons Cards, Part 3
		
        40 perc
                662. rész
                    
			This is part three of a four-part series on card-by-card design stories from Modern Horizons.
		  
        
			#661: Power Level
		
        46 perc
                661. rész
                    
			In this podcast, I talk all about power level. I describe what it is and how it impacts how we make Magic cards.
		  
        
			#660: Modern Horizons Cards, Part 2
		
        40 perc
                660. rész
                    
			This is part two of a four-part series on card-by-card design stories from Modern Horizons.
		  
        
			#659: Modern Horizons Cards, Part 1
		
        47 perc
                659. rész
                    
			This is part one of a four-part series on card-by-card design stories from Modern Horizons.
		  
        
			#658: Split Cards
		
        36 perc
                658. rész
                    
			In this podcast, I talk about the history of split cards—how they came to be and the many different times we've used them.
		  
        
			#657: Innovation Products
		
        47 perc
                657. rész
                    
			We have a line we call the innovation products (things like Conspiracy, Unstable, and Battlebond). I'll explain what they are and talk through all the ones we've made thus far.
		  
        
			#656: Modern Horizons
		
        38 perc
                656. rész
                    
			This podcast is all about the design of Modern Horizons.
		  
        
			#655: War of the Spark Cards, Part 5
		
        51 perc
                655. rész
                    
			This is part five of a five-part series on card-by-card design stories from War of the Spark.
		  
        
			#654: War of the Spark Cards, Part 4
		
        48 perc
                654. rész
                    
			This is part four of a five-part series on card-by-card design stories from War of the Spark.
		  
        
			#653: Other Lessons – Ideas & Execution
		
        48 perc
                653. rész
                    
			As a new series following up my "20 Lessons, 20 Podcasts" series, I'm starting "Other Lessons" to talk about other things I've learned during my time at Wizards. This podcast's lesson is "People overrate ideas and underrate execution."
		  
        
			#652: War of the Spark Cards, Part 3
		
        44 perc
                652. rész
                    
			This is part three of a five-part series on card-by-card design stories from War of the Spark.
		  
        
			#651: War of the Spark Cards, Part 2
		
        43 perc
                651. rész
                    
			This is part two of a five-part series on card-by-card design stories from War of the Spark.
		  
        
			#650: War of the Spark Cards, Part 1
		
        36 perc
                650. rész
                    
			This is part one of a five-part series on card-by-card design stories from War of the Spark.
		  
        
			#649: MagicFest London
		
        44 perc
                649. rész
                    
			So, I went to England for MagicFest London and Mythic Championship II. This podcast talks all about my trip.
		  
        
			#648: Working on the Road
		
        38 perc
                648. rész
                    
			Part of my job is traveling. This podcast talks about what it's like working when traveling as well as the many things that have to be done before or after you've traveled.
		  
        
			#647: Designing Library Effect
		
        39 perc
                647. rész
                    
			This episode is another in my "Designing _____" series where I talk about how we design certain basic effects. In this episode, I talk about effects interacting with the library.
		  
        
			#646: Seeing the World
		
        52 perc
                646. rész
                    
			Working on Magic has taken me to many countries around the world. In this podcast, I reminisce about all the places I've visited on Magic's dime.
		  
        
			#645: Languages
		
        31 perc
                645. rész
                    
			Magic is printed in eleven languages. In this podcast, I talk about how that came to be and how making a game printed in so many languages impacts game design.
		  
        
			#644: Ajani's Pridemate
		
        29 perc
                644. rész
                    
			This podcast is all about us adding two words to the rules text of one card and all the hullabaloo that followed. I explain why we did it and walk through the timeline of what happened (it's a little convoluted).
		  
        
			#643: Breaking Rules
		
        29 perc
                643. rész
                    
			In this podcast, I discuss when rules should and shouldn't be broken in Magic design. It involves a bunch of talking about planeswalking and puppies.
		  
        
			#642: Retired Mechanics
		
        48 perc
                642. rész
                    
			In this podcast, I talk about Magic mechanics that just didn't make the cut and had to be retired.
		  
        
			#641: Booster Packs
		
        32 perc
                641. rész
                    
			In this podcast, I talk all about the history of the booster pack, how it's evolved, and what impact it has on the design of Magic.
		  
        
			#640: Planeswalker Who's Who
		
        38 perc
                640. rész
                    
			In this podcast, I walk through all the Planeswalkers to explain who they are and how they're mechanically represented on cards.
		  
        
			#639: Top 10 Worst Mechanics
		
        38 perc
                639. rész
                    
			I realized I hadn't done a Top 10 list in a while, so I decided to talk about bad mechanics.
		  
        
			#638: War of the Spark
		
        43 perc
                638. rész
                    
			This podcast talks about the vision design of War of the Spark.
		  
        
			#637: Social Media in Game Design
		
        43 perc
                637. rész
                    
			In this podcast, I examine the role social media plays in modern game design.
		  
        
			#636: Rise & Fall of the Blocks
		
        41 perc
                636. rész
                    
			This podcast is about the history of the block, how they came about and why they went away.
		  
        
			#635: Rabiah Scale, Part 2
		
        38 perc
                635. rész
                    
			This is part two of a two-part series exploring the Rabiah Scale, a scale talking about how likely we are to visit or revisit certain planes in a Standard-legal set.
		  
        
			#634: Rabiah Scale, Part 1
		
        39 perc
                634. rész
                    
			This is part one of a two-part series exploring the Rabiah Scale, a scale talking about how likely we are to visit or revisit certain planes in a Standard-legal set.
		  
        
			#633: Morningtide, Part 3
		
        41 perc
                633. rész
                    
			This is part three of my three-part series on card-by-card design stories from Morningtide.
		  
        
			#632: Morningtide, Part 2
		
        39 perc
                632. rész
                    
			This is part two of my three-part series on card-by-card design stories from Morningtide.
		  
        
			#631: Morningtide, Part 1
		
        34 perc
                631. rész
                    
			This is part one of my three-part series on card-by-card design stories from Morningtide.
		  
        
			#630: Five Requests I Ignore
		
        37 perc
                630. rész
                    
			Based on my previous article, I explain why we just can't do some of the things fans request for Magic.
		  
        
			#629: Designing Destruction
		
        32 perc
                629. rész
                    
			This is another in my "Designing _____" series where I walk through making basic effects. In this podcast, I talk about making all the various destruction cards.
		  
        
			#628: Greg Weisman
		
        39 perc
                628. rész
                    
			I had the pleasure to have a carpool guest, Greg Weisman, the author of the upcoming War of the Spark novel, Ravnica. He and I talked all about what went into writing a story with over 100 named characters.
		  
        
			#627: Empathy
		
        34 perc
                627. rész
                    
			This podcast is based on a recent article I did talking about the importance of empathy in game design (and life).
		  
        
			#626: Magic Golden Rules
		
        30 perc
                626. rész
                    
			Magic has a number of golden rules, and today, I talk about what they are and why they're so important to design.
		  
        
			#625: Lessons Learned – GRN & RNA
		
        31 perc
                625. rész
                    
			This is another in my "Lessons Learned" series where I talk about the lessons I've picked up from sets I've led or co-led. In this podcast, I talk about Guilds of Ravnica and Ravnica Allegiance (as the vision design for them was done together).
		  
        
			#624: Play Days
		
        55 perc
                624. rész
                    
			About once a month, R&D takes the day off to play with an upcoming set. In this podcast, I talk all about R&D play days and how they work.
		  
        
			#623: Mailbag Columns
		
        39 perc
                623. rész
                    
			One of the things I enjoy doing is answering questions from the fans. In this podcast, I explore the many ways I do that.
		  
        
			#622: Brian David-Marshall
		
        29 perc
                622. rész
                    
			Brian retired from doing coverage, so I decided to dedicate a podcast to his long Magic career.
		  
        
			#621: Simic
		
        45 perc
                621. rész
                    
			This podcast is the tenth and final in my Ravnica guild series. In this podcast, I talk about the green-blue guild, the Simic Combine.
		  
        
			#620: Orzhov
		
        34 perc
                620. rész
                    
			This podcast is the ninth in my Ravnica guild series. In this podcast, I talk about the white-black guild, the Orzhov Syndicate.
		  
        
			#619: Broadwaycon, Part 2
		
        32 perc
                619. rész
                    
			My eldest daughter, Rachel, and I traveled to New York to go to a convention about New York theater. This is part two of a two-part series about that trip.
		  
        
			#618: Broadwaycon, Part 1
		
        37 perc
                618. rész
                    
			My eldest daughter, Rachel, and I traveled to New York to go to a convention about New York theater. This is part one of a two-part series about that trip.
		  
        
			#617: Gruul
		
        33 perc
                617. rész
                    
			This podcast is the eighth in my Ravnica guild series. In this podcast, I talk about the red-green guild, the Gruul Clans.
		  
        
			#616: Rakdos
		
        45 perc
                616. rész
                    
			This podcast is the seventh in my Ravnica guild series. In this podcast, I talk about the Cult of Rakdos, the black-red guild.
		  
        
			#615: Azorius
		
        44 perc
                615. rész
                    
			This podcast is the sixth in my Ravnica guild series. In this podcast, I talk about the Azorius Senate, the white-blue guild.
		  
        
			#614: Lorwyn Cards, Part 4
		
        31 perc
                614. rész
                    
			This podcast is the fourth in a four-part series about the card-by-card design stories of Lorwyn.
		  
        
			#613: Lorwyn Cards, Part 3
		
        33 perc
                613. rész
                    
			This podcast is the third in a four-part series about the card-by-card design stories of Lorwyn.
		  
        
			#612: Lorwyn Cards, Part 2
		
        36 perc
                612. rész
                    
			This podcast is the second in a four-part series about the card-by-card design stories of Lorwyn.
		  
        
			#611: Lorwyn Cards, Part 1
		
        39 perc
                611. rész
                    
			This podcast is the first in a four-part series about the card-by-card design stories of Lorwyn.
		  
        
			#610: Bends and Breaks
		
        64 perc
                610. rész
                    
			Often on my blog and social media accounts, I talk about things being "bends" and "breaks." In today's podcast, I go in depth defining what those terms mean and talk about why bends (in moderation) are good for the game and why breaks are bad.
		  
        
			#609: Designing Direct Damage
		
        48 perc
                609. rész
                    
			This is another podcast in my "Designing _________ " series where I discuss how we design basic Magic effects. In this podcast, I talk about designing direct damage.
		  
        
			#608: Other People's Lessons – Poetry
		
        40 perc
                608. rész
                    
			This is a new series called "Other People's Lessons" where I look at lessons from other areas of art and examine how those lessons apply to Magic design. Today's lesson was by a poet named Kara Ziehl and talks about how to better write poetry.
		  
        
			#607: Unique Creature Types
		
        43 perc
                607. rész
                    
			In this podcast, I examine the many creature types that are unique to the game of Magic.
		  
        
			#606: Lessons Learned – Dominaria
		
        41 perc
                606. rész
                    
			This is another in my "Lessons Learned" series where I talk about sets I led (or co-led) and explore the many lessons I learned while doing the design.
		  
        
			#605: Market Research
		
        55 perc
                605. rész
                    
			In this podcast, I talk about the many ways we learn about what the players like and don't like.
		  
        
			#604: Designing Counterspells
		
        47 perc
                604. rész
                    
			This is the first in my "Designing [Blank]" series where I talk about how to design basic Magic effects.
		  
        
			#603: Lorwyn
		
        46 perc
                603. rész
                    
			In this podcast, I talk about the design of the Lorwyn set.
		  
        
			#602: Magic Evolution, Part 7
		
        45 perc
                602. rész
                    
			This is another in my "Magic Evolution" series that goes through sets and explains the innovations of each expansion. This podcast is about the original Ravnica block.
		  
        
			#601: Factions
		
        42 perc
                601. rész
                    
			This podcast is about how we design factions and build sets around them.
		  
        
			#600: Conventions
		
        38 perc
                600. rész
                    
			Gaming conventions have played a big role in Magic's history. In this podcast, I talk about many of the key ones that have intersected with Magic.
		  
        
			#599: Boros
		
        45 perc
                599. rész
                    
			This podcast is part of my guild series where I walk through the history of each guild through all three visits to Ravnica. In this podcast, I talk all about the red-white guild, the Boros Legion.
		  
        
			#598: Golgari
		
        35 perc
                598. rész
                    
			This podcast is part of my guild series where I walk through the history of each guild through all three visits to Ravnica. In this podcast, I talk all about the black-green guild, the Golgari Swarm.
		  
        
			#597: Collecting
		
        38 perc
                597. rész
                    
			In this podcast, I talk about an aspect of the game I don't discuss often—collecting. I discuss the many ways we make the game collectible and what impact that has on how we design.
		  
        
			#596: Izzet
		
        34 perc
                596. rész
                    
			This podcast is part of my guild series where I walk through the history of the guild through all three visits to Ravnica. In this podcast, I talk all about the blue-red guild.
		  
        
			#595: Selesnya
		
        53 perc
                595. rész
                    
			This podcast is part of my guild series where I walk through the history of the guild through all three visits to Ravnica. In this podcast, I talk all about the green-white guild.
		  
        
			#594: Dimir
		
        34 perc
                594. rész
                    
			This is the first of ten guild podcasts. I'll be doing five now and five when Ravnica Allegiance comes out. In this one, I talk about how we first created Dimir and the three guild mechanics.
		  
        
			#593: Mechanic Inspirations
		
        41 perc
                593. rész
                    
			In this podcast, I talk about the various ways we create Magic mechanics to answer the question "Where do mechanics come from?"
		  
        
			#592: CAPS
		
        39 perc
                592. rész
                    
			In this podcast, I talk about a group of people who do a lot of work on Magic, but not the part I normally talk about. This is the people to whom R&D hand off their work.
		  
        
			#591: Guilds of Ravnica
		
        47 perc
                591. rész
                    
			In this podcast, I talk about the vision design of Guilds of Ravnica.
		  
        
			#590: Letting Go
		
        43 perc
                590. rész
                    
			As I had just dropped my daughter Rachel off at college, I talk about how a designer has to learn to let go of their work and pass it along to other people.
		  
        
			#589: Chicago
		
        34 perc
                589. rész
                    
			My family went to Chicago to drop off my oldest daughter Rachel at college, so I talk all about how the city of Chicago has intersected with Magic.
		  
        
			#588: College
		
        33 perc
                588. rész
                    
			I was about to take my daughter off to college, so I dedicated a podcast to talking about what lessons college taught me that impact my life and how I design Magic.
		  
        
			#587: Sets by Plane
		
        30 perc
                587. rész
                    
			In this podcast, I walk through each set and talk about what plane it takes place on.
		  
        
			#586: Flickering
		
        31 perc
                586. rész
                    
			This podcast is all about an unnamed but commonly used mechanic, one where you exile a permanent and then return it to the battlefield. R&D calls this ability "flickering" (it's also known as "blinking"), and this podcast will talk about its history, from its start in Urza's Destiny to present day.
		  
        
			#585: Magic Evolution, Part 6
		
        29 perc
                585. rész
                    
			This is another in my "Magic Evolution" series, where I go through the history of the game and talk about the design innovations each set brought to the table. In this podcast, I talk about Champions of Kamigawa block.
		  
        
			#584: Alpha Playtesters
		
        34 perc
                584. rész
                    
			Inspired by a video about the people who playtested Magic before it came out, I go into greater detail about the various playtesters.
		  
        
			#583: Lessons Learned – Ixalan
		
        37 perc
                583. rész
                    
			This is another in my series "Lessons Learned," where I examine sets I led or co-led and talk about what I learned from doing the design. In this podcast, I talk about the design of Ixalan.
		  
        
			#582: Creature Types
		
        39 perc
                582. rész
                    
			This podcast talks about how Magic uses creature types and the role they play in design.
		  
        
			#581: Narrative Equity
		
        49 perc
                581. rész
                    
			This podcast is about a concept that I wrote about in an article earlier this year which talks about the importance of games allowing its players to tell stories about the game.
		  
        
			#580: Busy R&D
		
        39 perc
                580. rész
                    
			This podcast tries to give a sense of scope about how many things we work on at once in R&D.
		  
        
			#579: Designing Kaladesh
		
        38 perc
                579. rész
                    
			On a rare "Drive from Work," I talk with carpooler Scott Van Essen about what it was like to design Kaladesh together.
		  
        
			#578: Transformers TCG
		
        42 perc
                578. rész
                    
			My carpool guest Scott Van Essen and I talk about the design of the new Transformers Trading Card Game, which he and I both worked on.
		  
        
			#577: Squirrels
		
        41 perc
                577. rész
                    
			In this podcast, I examine the history of Squirrels in Magic.
		  
        
			#576: History of Magic
		
        39 perc
                576. rész
                    
			At my SDCC Magic panel, I gave a little presentation about the history of Magic. This podcast is a slightly longer version of that talk.
		  
        
			#575: SDCC 2018
		
        29 perc
                575. rész
                    
			Every year, I attend San Diego Comic-Con where I run a Magic panel among other responsibilities. Upon my return, I always record a podcast about it. This is that podcast.
		  
        
			#574: Color Talk - Green Speaks
		
        34 perc
                574. rész
                    
			I turn over my podcast to the color green, which explains in its own words what it believes. This is part five of a five-part series I'm calling "Color Talk."
		  
        
			#573: Color Talk - Red Speaks
		
        36 perc
                573. rész
                    
			I turn over my podcast to the color red, which explains in its own words what it believes. This is part four of a five-part series I'm calling "Color Talk."
		  
        
			#572: Bad Cards
		
        45 perc
                572. rész
                    
			I revisit two of my old articles ("When Cards Go Bad" and the follow-up "When Cards Go Bad Revisited") to talk about why R and D makes bad cards.
		  
        
			#571: Color Talk - Black Speaks
		
        39 perc
                571. rész
                    
			I turn over my podcast to the color black, which explains in its own words what it believes. This is part three of a five-part series I'm calling "Color Talk."
		  
        
			#570: Color Talk - Blue Speaks
		
        32 perc
                570. rész
                    
			I turn over my podcast to the color blue, which explains in its own words what it believes. This is part two of my five-part series "Color Talk."
		  
        
			#569: Color Talk - White Speaks
		
        36 perc
                569. rész
                    
			I turn over my podcast to the color white, which explains in its own words what it believes. This is part one of a five-part series I'm calling "Color Talk."
		  
        
			#568: Throwing Parties
		
        32 perc
                568. rész
                    
			My wife and I love throwing parties, so in this podcast, I talk about the numerous lessons we've learned over the years and how I've been able to apply those lessons to designing Magic sets.
		  
        
			#567: Magic Evolution, Part 5
		
        34 perc
                567. rész
                    
			This is another in my series where I go through Magic sets and talk about what each one added to design technology. In this podcast, I talk about original Mirrodin block.
		  
        
			#566: Vidcon 2018
		
        28 perc
                566. rész
                    
			For the last three years, my daughter Rachel and I have attended Vidcon, a convention dedicated to YouTube video stars. This podcast is the story of this year's trip and all the things I learned from it.
		  
        
			#565: Replies with Rachel 4
		
        35 perc
                565. rész
                    
			My eldest daughter, Rachel, is off to college, but before she left, I was able to get in one more podcast with her. We chose to continue with our mailbag series "Replies with Rachel," where she and I answer questions from all of you.
		  
        
			#564: GP Las Vegas
		
        46 perc
                564. rész
                    
			To celebrate Magic's 25th Anniversary, we had five birthday Grand Prix around the world. I attended one of them, GP Las Vegas, and this podcast is all about my trip to the event.
		  
        
			#563: 20 Lessons - It All Connects
		
        41 perc
                563. rész
                    
			This is the 20th and final installment in my series "20 Lessons, 20 Podcasts" based on my 2016 Game Developers Conference speech. In this podcast, I talk about how the 20 lessons all connect.
		  
        
			#562: Vision, Set, Play Design Retrospective
		
        41 perc
                562. rész
                    
			It's been two years since Research and Development started the new Vision Design, Set Design, Play Design model. In this podcast, I take a look at it and judge how I think it's going.
		  
        
			#561: GDS3 Final Day
		
        46 perc
                561. rész
                    
			After three trials and five design challenges, the GDS3 top three came to Wizards' offices for the final day of the competition. This podcasts talks all about the final day of GDS3.
		  
        
			#560: Tuesday Magic Meeting
		
        44 perc
                560. rész
                    
			In this podcast, I talk all about a longstanding meeting we have every week in Research and Development.
		  
        
			#559: Unstable Cards, Part 6
		
        62 perc
                559. rész
                    
			This podcast is part six of a six-part series on the design of each and every non-Contraption card in Unstable.
		  
        
			#558: Unstable Cards, Part 5
		
        40 perc
                558. rész
                    
			This podcast is part five of a six-part series on the design of each and every non-Contraption card in Unstable.
		  
        
			#557: Unstable Cards, Part 4
		
        46 perc
                557. rész
                    
			This podcast is part four of a six-part series on the design of each and every non-Contraption card in Unstable.
		  
        
			#556: Video with Richard and Peter
		
        49 perc
                556. rész
                    
			For the 25th Anniversary Grand Prix, I recorded a video with Richard Garfield and Peter Adkison. This podcast is all about the day I spent shooting that video. I also talk quite a bit about the early days of Magic.
		  
        
			#555: Unstable Cards, Part 3
		
        42 perc
                555. rész
                    
			This podcast is part three of a six-part series on the design of each and every non-Contraption card in Unstable.
		  
        
			#554: Unstable Cards, Part 2
		
        40 perc
                554. rész
                    
			This podcast is part two of a six-part series on the design of each and every non-Contraption card in Unstable.
		  
        
			#553: Unstable Cards, Part 1
		
        39 perc
                553. rész
                    
			This podcast is part one of a six-part series on the design of each and every non-Contraption card in Unstable.
		  
        
			#552: When to Keyword
		
        48 perc
                552. rész
                    
			This podcast talks about how we decide when to keyword (or ability word) a mechanic in design.
		  
        
			#551: How to Be Creative
		
        33 perc
                551. rész
                    
			I'm often asked about how one can be more creative, so I decided to finally make a podcast about the topic.
		  
        
			#550: Magic Evolution, Part 4
		
        40 perc
                550. rész
                    
			This is the fourth in my "Magic Evolution" series where I go through every Magic set and talk about the design innovations of each one. On today's podcast, I talk about the Odyssey and Onslaught blocks.
		  
        
			#549: Parts of a Card
		
        38 perc
                549. rész
                    
			I go through a Magic card and talk about what impact design has on each part of the card.
		  
        
			#548: Kicker
		
        38 perc
                548. rész
                    
			In this podcast, I talk about the history of the kicker mechanic from its start in Invasion all the way through to its use in Dominaria.
		  
        
			#547: Jumping-Off Points
		
        43 perc
                547. rész
                    
			For this podcast, I walk through every design team I've led or co-led and talk about what the jumping-off point was for the design to show the many different paths we start with when making a set.
		  
        
			#546: World Identities
		
        44 perc
                546. rész
                    
			In this podcast, I talk about why it's important for each plane to have a distinct identity.
		  
        
			#545: 20 Lessons - Feedback
		
        38 perc
                545. rész
                    
			This is another in my "20 Lessons, 20 Podcasts" series based on my 2016 Games Developers Conference speech. Today is lesson nineteen: "Your audience is good at recognizing problems and bad at solving them."
		  
        
			#544: GDS3 Check-In
		
        31 perc
                544. rész
                    
			The Great Designers Search 3 was plugging along behind the scenes when I recorded this, so I checked in to give you some info on how it was going.
		  
        
			#543: Stand-Up Comedy
		
        50 perc
                543. rész
                    
			In this podcast, I talk about my days doing stand-up comedy and the lessons I learned that applied to Magic design.
		  
        
			#542: Dominaria, Part 3
		
        32 perc
                542. rész
                    
			This is the third and final part of a three-part series on the vision design of Dominaria.
		  
        
			#541: Dominaria, Part 2
		
        36 perc
                541. rész
                    
			This is the second part of a three-part series on the vision design of Dominaria.
		  
        
			#540: Dominaria, Part 1
		
        35 perc
                540. rész
                    
			This is the first of a three-part series on the vision design of Dominaria.
		  
        
			#539: Reprints
		
        38 perc
                539. rész
                    
			Not every card is new. In this podcast, I talk about when and how we use reprints in design.
		  
        
			#538: Making Videos
		
        51 perc
                538. rész
                    
			I was asked to make some "How to" videos for Magic (alongside Gaby Spartz). This podcast is all about the day I spent making Magic videos.
		  
        
			#537: Poll Position #1
		
        33 perc
                537. rész
                    
			I started a new feature on my Twitter where I polled the audience about various Magic design issues. This podcast goes over the issues I asked about and the feedback I received.
		  
        
			#536: Lessons Learned – Amonkhet
		
        43 perc
                536. rész
                    
			This podcast is another in my "Lessons Learned" series where I talk about the lessons I learned on sets for which I led or co-led the design. In this podcast, I talk about co-leading Amonkhet.
		  
        
			#535: Constructive Criticism
		
        38 perc
                535. rész
                    
			A lot of my job is giving and receiving criticism. In this podcast, I talk about the tenets to giving criticism in a way that helps the person getting the criticism be better able to use it.
		  
        
			#534: Designing Legendaries
		
        43 perc
                534. rész
                    
			In this podcast, I talk about how we design legendary cards.
		  
        
			#533: Editor-in-Chief
		
        38 perc
                533. rész
                    
			In this podcast, I talk about my time as editor-in-chief of Duelist, the Magic-themed magazine Wizards used to produce.
		  
        
			#532: Morph
		
        53 perc
                532. rész
                    
			In this podcast I walk through the history of the morph mechanic from its origin to its use in Khans of Tarkir block.
		  
        
			#531: Magic Evolution, Part 3
		
        31 perc
                531. rész
                    
			This is the third in my series "Magic Evolution," where I go through every set and talk about what design technology was created. In this podcast, I talk about Mercadian Masques through Apocalypse.
		  
        
			#530: What Is a Game
		
        30 perc
                530. rész
                    
			This is a fun podcast where I explain my definition of what a game is. I'm sure it's bound to prompt much discussion.
		  
        
			#529: 20 Lessons: Creativity
		
        29 perc
                529. rész
                    
			This is part eighteen of my series "20 Lessons, 20 Podcasts" based on my 2016 Game Developers Conference talk. In this podcast, I explain why restrictions breed creativity.
		  
        
			#528: Dissension, Part 3
		
        39 perc
                528. rész
                    
			This is part three of three, where I share many card-by-card design stories from Dissension.
		  
        
			#527: Dissension, Part 2
		
        40 perc
                527. rész
                    
			This is part two of three, where I share many card-by-card design stories from Dissension.
		  
        
			#526: Dissension, Part 1
		
        40 perc
                526. rész
                    
			In this podcast, I go over the design test, the third trial for the Great Designer Search 3.
		  
        
			#525: Rookie Mistakes
		
        32 perc
                525. rész
                    
			Having just read 94 design tests for the GDS3, I spend a podcast talking about many of the common mistakes novice designers make.
		  
        
			#524: GDS3 Trial 3
		
        41 perc
                524. rész
                    
			I finally get around to the third and final set in original Ravnica block, Dissension. This is part one of three, where I share many card-by-card design stories from the set.
		  
        
			#523: GDS3 Trial 2, Part 3
		
        44 perc
                523. rész
                    
			In this podcast, I go over the answers for the final 25 questions in the Trial 2 multiple-choice test for the Great Designer Search 3.
		  
        
			#522: GDS3 Trial 2, Part 2
		
        44 perc
                522. rész
                    
			In this podcast, I go over the answers for the second 25 questions in the Trial 2 multiple-choice test for the Great Designer Search 3.
		  
        
			#521: GDS3 Trial 2, Part 1
		
        42 perc
                521. rész
                    
			In this podcast, I go over the answers for the first 25 questions in the Trial 2 multiple-choice test for the Great Designer Search 3.
		  
        
			#520: GDS3, Trial 1
		
        44 perc
                520. rész
                    
			To make it into the Top 8 of the Great Designer Search 3, you needed to pass three trials. In this podcast, I talk about the first trial, the essay test.
		  
        
			#519: Editing
		
        45 perc
                519. rész
                    
			In this podcast, I talk all about the important work done by our editing team.
		  
        
			#518: ESPN2
		
        39 perc
                518. rész
                    
			For many years, Magic was broadcast on ESPN2. This podcast looks back at that time and talks about the experience from behind the scenes.
		  
        
			#517: Answering Questions
		
        54 perc
                517. rész
                    
			Part of my job is answering questions from all sorts of different sources. In this podcast, I talk about who I answer questions from and how I do it.
		  
        
			#516: New to Magic
		
        39 perc
                516. rész
                    
			This podcast was made for you to share with someone new to . I walk through the basics and demonstrate the important things to do when introducing the game.
		  
        
			#515: Building New Worlds
		
        38 perc
                515. rész
                    
			This is a companion podcast to one I did about designing sets that revisit worlds we've been to before. In this podcast, I talk about designing for a new world.
		  
        
			#514: Unstable Pre-Prelease
		
        32 perc
                514. rész
                    
			I traveled to Victoria, Canada, to participate in LoadingReadyRun's inaccurately named but very fun Pre-Prerelease for Unstable. This podcast is all about my trip.
		  
        
			#513: Unstable Variants
		
        35 perc
                513. rész
                    
			Unstable did something different by having various versions of a card with the same name. This podcast talks about how they happened and the great lengths we went to in order to hide their existence.
		  
        
			#512: Playtest Cards
		
        37 perc
                512. rész
                    
			In this podcast, I talk all about the history of playtest cards in R&D, including a discussion on the latest technology.
		  
        
			#511: 20 Lessons: Less Is More
		
        46 perc
                511. rész
                    
			This is part seventeen in my 20-part series "20 Lessons, 20 Podcasts" based on my 2016 Game Developers Conference speech. In this podcast, I talk about the lesson "You don't have to change much to change everything."
		  
        
		#510: Great Designer Search 3
    
        58 perc
                510. rész
                    
		In this podcast, I talk about the lengthy journey to make the third Great Designer Search happen.
      
        
		#509: Magic Evolution, Part 2
    
        59 perc
                509. rész
                    
		This is part two of my "Magic Evolution" series where I walk through sets and explain what innovations they added to Magic design.
      
        
		#508: Unstable Talk, Part 2
    
        20 perc
                508. rész
                    
		This is technically a "Drive from Work." I picked Mark up at his house to do the last podcast, so we figured we might as well do another podcast when I drove him home.
      
        
		#507: Unstable Talk, Part 1
    
        29 perc
                507. rész
                    
		I have a special carpool guest, Magic Senior Brand Director Mark Purvis. He promised to come back when we could talk openly about Unstable. And so he did.
      
        
		#506: Game Knights
    
        52 perc
                506. rész
                    
		I had the opportunity to appear on Game Knights with Jimmy Wong and Josh Lee Kwai. The three of us and Gavin Verhey drafted Unstable before its release so we could show off how fun it was. This podcast is all about my trip down to Los Angeles to shoot the episode.
      
        
		#505: Reactions
    
        39 perc
                505. rész
                    
		I've often said the hardest part of my job is making cool things and then not being able to talk about them for a long time. This podcast is all about the joy of getting to finally tell people news through the lens of the fun I had watching Unstable be revealed.
      
        
		#504: Hackathon
    
        34 perc
                504. rész
                    
		R&D started a new process called a "hackathon" where we take off a week and work on future speculative products. Today, I'm going to explain how it works and walk you through our first two hackathons.
      
        
		#503: Unstable Rules
    
        33 perc
                503. rész
                    
		One of my many jobs is Un-rules manager. In this podcast, I talk about my role and about many of the weird rules of Unstable.
      
        
		#502: Slivers
    
        41 perc
                502. rész
                    
		In this podcast, I talk all about the history of one of the most popular creature types in Magic, Slivers.
      
        
		#501: 200 and Counting
    
        41 perc
                501. rész
                    
		This is Part 2 of my look back. Note that while there will eventually be a Part 3, it won't be for a while.
      
        
		#500: 100 and Counting
    
        45 perc
                500. rész
                    
		I took a page from my column and decided to take my 500th podcast to look back at all the podcasts I've done. It turns out 500 is way too many to do in one podcast, so I just talk about my first 100 podcasts. This is a good chance to hear about some of my early podcasts to help figure out which ones you might want to listen to. There's also a bit of behind-the-scenes information about making them.
      
        
		#499: Lessons Learned: Kaladesh
    
        32 perc
                499. rész
                    
		This is another in my "Lessons Learned" series where I talk about a design I led (or in this case co-led) and walk through all the lessons I learned from doing it.
      
        
		#498: The Move
    
        31 perc
                498. rész
                    
		The entire third floor was recently remodeled, which resulted in R&D being moved to a different section of the floor. This podcast is all about the move and the many pieces of Magic history I discovered while moving.
      
        
			#497: Symbols
		
        31 perc
                497. rész
                    
			Magic has had a lot of symbols show up on cards over the years. In this podcast, I talk about them all.
		  
        
			#496: Vision Design
		
        29 perc
                496. rész
                    
			In this podcast, I go into greater detail of how the new vision design team works.
		  
        
			#495: Vision, Set, and Play Design
		
        32 perc
                495. rész
                    
			Last year, R&D changed the structure of how we make Magic cards. In this podcast, I explain the change and introduce the three new parts of Magic design in R&D.
		  
        
			#494: Kicker
		
        28 perc
                494. rész
                    
			In this podcast, I talk all about the history of the kicker mechanic, from its start in Invasion to modern day.
		  
        
			#493: 20 Lessons: Challenging Players
		
        30 perc
                493. rész
                    
			This is the sixteenth installment in my "20 Lessons, 20 Podcasts" series where I talk about each of my lessons from my 2016 Game Developers Conference talk. In this podcast, I talk about the lesson "Be more afraid of boring your players than challenging them."
		  
        
			#492: Printing
		
        32 perc
                492. rész
                    
			I talk a lot about the process of creating what the cards do, but part of making Magic cards is also physically creating them. In this podcast, I talk about how we print Magic cards and what impact that has on designing them.
		  
        
			#491: Being Spokesperson
		
        31 perc
                491. rész
                    
			Besides designing Magic cards, I also spend a lot of time interacting with the public. This podcast talks all about this aspect of my job, including how I came to be a spokesperson.
		  
        
			#490: Unstable, Part 3
		
        41 perc
                490. rész
                    
			This podcast is the third and final part of the story of Unstable's design.
		  
        
			#489: Unstable, Part 2
		
        41 perc
                489. rész
                    
			This podcast is part 2 of 3 of the story of Unstable's design.
		  
        
			#488: Unstable, Part 1
		
        35 perc
                488. rész
                    
			The Un- sets are where I try new things, so it seemed only apropos to experiment with having the podcast be about the design when the set is being previewed. This is part 1 of 3.
		  
        
		#487: Pitching
    
        33 perc
                487. rész
                            
		#486: Getting Unstable Made
    
        31 perc
                486. rész
                            
			#485: HASCON 2017
		
        35 perc
                485. rész
                    
			The very first Hasbro-centric convention, called HASCON, was held in August. I was there, and this podcast is all about it.
		  
        
			#484: Early Magic Evolution
		
        32 perc
                484. rész
                    
			In this podcast, I explore Magic's early sets and talk about the design innovations each one brought.
		  
        
			#483: Ixalan, Part 3
		
        30 perc
                483. rész
                    
			This is part three of a three-part series about the design of Ixalan.
		  
        
			#482: Ixalan, Part 2
		
        28 perc
                482. rész
                    
			This is part two of a three-part series about the design of Ixalan.
		  
        
			#481: Ixalan, Part 1
		
        36 perc
                481. rész
                    
			This is part one of a three-part series about the design of Ixalan.
		  
        
			#480: Scry
		
        28 perc
                480. rész
                    
			In this podcast, I look at the history of the scry mechanic, from its premier in Fifth Dawn all the way to it becoming an evergreen keyword action.
		  
        
			#479: When to Keyword
		
        30 perc
                479. rész
                    
			I am often asked what factors determine when we choose to keyword a mechanic. In this podcast, I talk all about this topic. 
		  
        
			#478: Artists
		
        27 perc
                478. rész
                    
			In this podcast, I talk about how Wizards interacts with our freelance artists.
		  
        
			#477: Topical Blend
		
        30 perc
                477. rész
                    
			In my "Making Magic" column, I occasionally write articles where I blend together Magic and non-Magic topics selected by the audience. In this podcast, I talk all about the articles I've written in this format.
		  
        
			#476: Hour of Devastation
		
        26 perc
                476. rész
                    
			In this podcast, I talk all about the design of Hour of Devastation.
		  
        
			#475: Giving Input
		
        27 perc
                475. rész
                    
			In this podcast, I talk about how players can best give their input about Magic.
		  
        
			#474: Keeping Things Different
		
        35 perc
                474. rész
                    
			For this podcast, I talk about how you can keep things feeling different in a game that's constantly making new content.
		  
        
			#473: Gavin Verhey
		
        22 perc
                473. rész
                    
			For the first time ever, I have a guest who isn't in the car with me. Thanks to new technology, I now have the ability to have a guest phone in. Gavin Verhey of Magic R&D tests out this new technology with me.
		  
        
			#472: 20 Lessons: Designing Components
		
        36 perc
                472. rész
                    
			This is the fifteenth podcast in my 20-podcast series "20 Years, 20 Lessons." In this podcast, I talk about the importance of designing a component for the audience it's intended for.
		  
        
			#471: San Diego Comic-Con 2017
		
        33 perc
                471. rész
                    
			I attended another SDCC and had another Blogatog Live Magic panel where I talked for the first time about Unstable. In this podcast, I talk all about what happened, including a few tidbits about Unstable from the panel that didn't make it out to social media.
		  
        
			#470: The Pit
		
        30 perc
                470. rész
                    
			In this podcast, I talk about the history of the Pit—the area where R&D works.
		  
        
		#469: Starting a Design
    
        36 perc
                469. rész
                    
		I'm often asked questions about how best to start a design. In this podcast, I go into detail about how to do just that.
      
        
		#468: Poison
    
        30 perc
                468. rész
                    
		In this podcast, I talk about the history of poison counters in the game.
      
        
		#467: Multicolor Blocks
    
        32 perc
                467. rész
                    
		In this podcast, I talk about the many different multicolor blocks we've made and how we went about making them.
      
        
		#466: Generation Decks
    
        28 perc
                466. rész
                    
		For the first time, I review a book. Okay, it's a book about the history of Magic.
      
        
		#465: Tweaks
    
        32 perc
                465. rész
                    
		We have to make a lot of Magic sets, and while we always make new things, a lot of our job is taking the staple things we do all the time and finding small ways to make them feel different. In today's podcast, I talk about how we do that.
      
        
		#464: Old Formats
    
        27 perc
                464. rész
                    
		In this podcast, I look back at some of the different formats from the early days of Magic including things likes Grand Melee and Emperor.
      
        
		#463: Cycles
    
        40 perc
                463. rész
                    
		In this podcast, I talk about one of the most important tools for a Magic designer.
      
        
		#462: VidCon 2017
    
        28 perc
                462. rész
                    
		For the second year, I took my daughter to VidCon, the convention for YouTube stars. As an outsider looking in, I always get a lot of insights that I can apply to Magic.
      
        
		#461: College Visits
    
        32 perc
                461. rész
                    
		My daughter and I visited eight colleges in five days, which spawned this podcast.
      
        
		#460: Announcements
    
        42 perc
                460. rész
                    
		Back in June, we had a week with more announcements packed into it than we had ever done before in that condensed amount of time. This podcast walks through all the reveals of that week with some behind-the-scenes info about making it happen.
      
        
		#459: Early Magic Trivia
    
        30 perc
                459. rész
                    
		This podcast is dedicated to Magic trivia, focusing mostly on trivia from the early days of the game.
      
        
		#458: Change
    
        37 perc
                458. rész
                    
		In this podcast, I talk about the biggest constant of Magic—change. 
      
        
		#457: Color Pie: Dealing with Creatures
	
        46 perc
                457. rész
                    
		 This is my first mechanical color pie podcast where I go in depth on one mechanical aspect. For my maiden voyage, I chose to talk about how the five colors handle creatures.
      
        
		#456: Mechanical Color Pie
	
        35 perc
                456. rész
                    
		 A few months ago, I wrote an article where I spelled out what colors did what in the color pie. In this podcast, I talk all about the making of this article and why the mechanical color pie is so important.
      
        
		#455: Complexity
	
        44 perc
                455. rész
                    
		 In this podcast, I talk about the role complexity plays in game design.
      
        
		#454: Flashback
	
        40 perc
                454. rész
                    
		 In this podcast, I talk about the mechanic flashback. I discuss how it got originally designed and the many different blocks that have used it.
      
        
		#453: Amonkhet, Part 2
	
        36 perc
                453. rész
                    
		 This is second part of my two-part series on the design of Amonkhet.
      
        
		#452: Amonkhet, Part 1
	
        41 perc
                452. rész
                    
		 I asked for feedback about my podcast, and one of the most common replies I got was that people would like me to occasionally mix in more recent design stories. So, this is part one of a two-part series on the design of Amonkhet.
      
        
		#451: Becoming a Game Designer
	
        38 perc
                451. rész
                    
		 One of the questions I get most often is "How can I become a game designer?" I answer that question in this podcast.
      
        
		#450: R&D, Wave Three
	
        38 perc
                450. rész
                    
		 From time to time, I dedicate a show to talking about the many people who have worked on Magic. In this podcast, I'm talking again about R&D—this time covering the group I dub the "third wave."
      
        
		#449: Counters
	
        43 perc
                449. rész
                    
		 In this podcast, I talk about one of the design tools we use—counters. I go through the various kinds and talk about how counters help us expand what we can do in design.
      
        
		#448: Other Wizards Games, Part 2
	
        35 perc
                448. rész
                    
		 Wizards has made many games other than Magic. So many, in fact, that I needed two podcasts to talk about them all.
      
        
		#447: Other Wizards Games
	
        38 perc
                447. rész
                    
		 Magic is just one of the games Wizards of the Coast has made. Today, I walk through the many, many others.
      
        
		#446: 20 Lessons: Bluntness
	
        38 perc
                446. rész
                    
		 This podcast is the fourteenth in my 20-podcast series based on a GDC speech I gave in 2016 about 20 of the lessons I've learned designing Magic for 20 years. The lesson of this podcast is "Don't be afraid to be blunt."
      
        
		#445: Frames
	
        35 perc
                445. rész
                    
		 I talk about the use of different frames and walk through the many times we've used frames to aid the game mechanically.
      
        
		#444: Vanilla Matters
	
        40 perc
                444. rész
                    
		 On my blog, there was some discussion about the mechanical theme of "vanilla matters." (Vanilla creatures are creatures without rules text.) It was a complex topic, so I decided to spend a whole car ride explaining why the "vanilla matters" theme is so hard to do.
      
        
		#443: "Sparks"
	
        39 perc
                443. rész
                    
		 One of my popular features in my "Tales from the Pit" comic is an ongoing "sit-com" with planeswalkers I make using the Funko Pop! figures. I call the recurring feature "Sparks." In this podcast, I talk about how it came about and what I did to find the humor in the planeswalkers.
      
        
		#442: New vs. Returning Worlds
	
        38 perc
                442. rész
                    
		 In this podcast, I talk about the difference of designing a set for a new world and designing for a return.
      
        
		#441: Prereleases
	
        35 perc
                441. rész
                    
		 This is a history podcast where I talk all about the history of Prereleases, from the first one for Ice Age to modern day.
      
        
		#440: Dungeons & Dragons
	
        38 perc
                440. rész
                    
		 Wizards of the Coast makes games other than Magic. Today, I talk about one of our other big games. I discuss its history, how it influenced Magic, and how it came to be a Wizards of Coast game.
      
        
		#439: Other Teams
	
        26 perc
                439. rész
                    
		 I talk a lot about the design of Magic, but there are many other teams that design has to work with. This podcast talks about all these other teams. I talk through the lens of Amonkhet, so if you’re eager to hear a few Amonkhet stories, you might want to give this a listen.
      
        
		#438: Rarity
	
        31 perc
                438. rész
                    
		 In this podcast, I talk about the nuts of bolts of rarity, including some history about how different rarities have worked over the years.
      
        
		#437: Great Designer Search 1, Part 2
	
        30 perc
                437. rész
                    
		 This is part two of a two-part series where I examine the first Great Designer Search in detail. I walk through all the tests to get in and then all the challenges given to the contestants.
      
        
		#436: Great Designer Search 1, Part 1
	
        41 perc
                436. rész
                    
		 This is part one of a two-part series where I examine the first Great Designer Search in detail. I walk through all the tests to get in and then all the challenges given to the contestants.
      
        
		#435: Principles of Magic
	
        41 perc
                435. rész
                    
		 R&D has a sign hanging on our walls explaining the principles of Magic R&D. In this podcast, I walk through all the items on the list and explain why they're important and how they impact the way R&D makes Magic.
      
        
		#434: 20 Lessons: Fun
	
        37 perc
                434. rész
                    
		 This is another in my "20 Lessons, 20 Podcasts" series where I go over the 20 lessons from my 2016 GDC Speech. Today's lesson is number thirteen: Make the fun part also the correct strategy to win.
      
        
		#433: Telling a Story Through a Trading Card Game
	
        32 perc
                433. rész
                    
		 Telling a story can be difficult in any medium, but it's especially hard through the medium of a trading card game. In this podcast, I walk through the difficulties and how we overcome them.
      
        
		#432: Guildpact, Part 3
	
        37 perc
                432. rész
                    
		 This is the third and final podcast in my three-part series on the design of Guildpact.
      
        
		#431: Guildpact, Part 2
	
        38 perc
                431. rész
                    
		 This is second part of a three-part series on the design of Guildpact.
      
        
		#430: Guildpact, Part 1
	
        37 perc
                430. rész
                    
		 This is first part of a three-part series on the design of Guildpact.
      
        
		#429: Planes
	
        46 perc
                429. rész
                    
		 This podcasts talks about all the different worlds we've visited over the years in various Magic expansions.
      
        
		#428: 2015
	
        53 perc
                428. rész
                    
		 This is another in my series "20 Years, 20 Podcasts" where I talk in detail about all the Magic stuff that happened in a particular year.
      
        
		#427: Top-Down vs. Bottom-Up
	
        41 perc
                427. rész
                    
		 There was a lot of discussion online about what exactly "top-down" and "bottom-up" designs were, so I dedicate a podcast to talk all about what the terms mean. I then walk through the history of Magic talking about whether or not the first set of each block was a top-down or bottom-up design.
      
        
		#426: Fights I Lost
	
        37 perc
                426. rész
                    
		 I often talk about the many fights in R&D that I managed to win. Well, I didn't win them all, and this podcast talks about a bunch of the fights I lost.
      
        
		#425: Lessons Learned: Battle for Zendikar
	
        39 perc
                425. rész
                    
		 This podcast is another in my "Lessons Learned" series where I talk about sets I led the design for and the lessons I learned from leading it. In this podcast, I discuss what I learned from leading the design for Battle for Zendikar.
      
        
		#424: 20 Lessons: Don't Prove
	
        48 perc
                424. rész
                    
		 This is another podcast in my "20 Lessons, 20 Podcasts" series with design lessons from my GDC talk. Today's podcast talks about Lesson #12: Don't Design Something to Prove You Can.
      
        
		#423: Virtual Tour
	
        36 perc
                423. rész
                    
		 Wizards of the Coast doesn't give public tours, but occasionally we give them for special guests. As someone who has done a lot of these tours, I thought it would be fun to do one for all of you, virtually.
      
        
		#422: Behind the Scenes
	
        37 perc
                422. rész
                    
		 This podcast is a look at the behind-the-scenes of the "Drive to Work" podcast. Very meta.
      
        
		#421: Strengths and Weaknesses
	
        36 perc
                421. rész
                    
		 In this podcast, I talk all about the importance of elements in your game having strengths and weaknesses.
      
        
		#420: Top 10 Cool Things About R&D
	
        46 perc
                420. rész
                    
		 This is another Top 10 podcast. In this episode, I talk about the Top 10 coolest things about working in R&D.
      
        
		#419: Around the World
	
        36 perc
                419. rész
                    
		 In my 21 years at Wizards, Magic has helped me travel all over the world. In this podcast, I talk about the sixteen different countries I've visited.
      
        
		#418: Designing Rares
	
        33 perc
                418. rész
                    
		 This is another in my series on designing different rarities. In this podcast, I talk about designing rares and mythic rares.
      
        
		#417: Duel Masters TCG
	
        34 perc
                417. rész
                    
		 In this podcast, I explore the design of a trading card game, but one other than Magic. I talk about the creation of Duel Masters, a trading card game we created for the Japanese market.
      
        
		#416: Early Worlds
	
        33 perc
                416. rész
                    
		 In this podcast, I talk about the first five Magic World Championships.
      
        
		#415: Teaching
	
        45 perc
                415. rész
                    
		 I'm often asked about the best way to teach Magic to a new player. In today's podcast I explain how to do it.
      
      
		#414: Ravnica Cards, Part 5
	
        40 perc
                414. rész
                    
		 This is the fifth part of a five-part series on the cards of original Ravnica.
      
        
		#413: Ravnica Cards, Part 4
	
        38 perc
                413. rész
                    
		 This is the fourth part of a five-part series on the cards of original Ravnica.
      
        
		#412: 20 Lessons: Loved Not Liked 
	
        40 perc
                412. rész
                    
		 This is part eleven in my 20-part series "20 Lessons, 20 Podcasts" where I recap 20 lessons I learned in my first 20 years working on Magic. This is based on a speech I gave at the Games Developers Conference in 2016. You can find my three-part article about the speech here, here, and here.
      
        
		#411: Ravnica Cards, Part 3
	
        40 perc
                411. rész
                    
		 This is the third part of a five-part series on the cards of original Ravnica.
      
        
		#410: Ravnica Cards, Part 2
	
        36 perc
                410. rész
                    
		 This is the second part of a five-part series on the cards of original Ravnica.
      
        
		#409: Ravnica Cards, Part 1
	
        37 perc
                409. rész
                    
		 This is the first part of a five-part series on the cards of original Ravnica.
      
        
		#408: Replies with Rachel 3
	
        35 perc
                408. rész
                    
		 This is another episode of "Replies with Rachel," where my eldest daughter and I answer your questions. 
      
        
		#407: Let the Best Idea Win
	
        38 perc
                407. rész
                    
		 I spend this podcast talking about an important lesson I've learned doing Magic design.
      
        
		#406: Answering Questions
	
        35 perc
                406. rész
                    
		 I spend a lot of time answering questions. In this podcast, I talk about that aspect of my job and explain what I've learned over the years about how to best answer questions.
      
        
		#405: Evaluation
        35 perc
                405. rész
                    
		 Part of the iterative process is using feedback to improve upon your design. This podcast talks about how to best evaluate what you've done and use feedback to make your design better.
      
        
		#404: History of Standard
        33 perc
                404. rész
                    
		 In this podcast, I look back to the early days of Magic and talk about how the Standard format came to be.
      
        
		#403: Color Pie Alliances
        35 perc
                403. rész
                    
		 Mark talks about what an average day of his job is like.
      
        
		#402: Color Pie Conflicts
        41 perc
                402. rész
                    
		 There are five conflicts between the five colors. In this podcast, I discuss them all.
      
        
		Drive to Work #401 - An Average Day
        44 perc
                401. rész
                    
		 Mark talks about what an average day of his job is like.
      
        
		Drive to Work #400 - Top 10 Supplemental Products
        42 perc
                400. rész
                    
		 Mark talks about his choice for the Top 10 supplemental products Magic has made.
      
        
		Drive to Work #399 - 20 Lessons: Exploring
        40 perc
                399. rész
                    
		 Mark's tenth podcast in a series of 20 from GDC.
      
        
		Drive to Work #398 - You Make the Card
        34 perc
                398. rész
                    
		 Mark talks about the special series where we've gone to the public and sought their help in creating a Magic card.
      
        
		Drive to Work #397 - Innistrad Showdown 
        48 perc
                397. rész
                    
		 Mark pits the mechanics of the last two blocks set on Innistrad against one another.
      
        
		Drive to Work #396 - R&D Vocabulary, Part 3 
        48 perc
                396. rész
                    
		 Mark goes over some slang used by R&D in part 3 of this 3 part series.
      
        
		Drive to Work #395 - R&D Vocabulary, Part 2 
        37 perc
                395. rész
                    
		 Mark goes over some slang used by R&D in part 2 of this 3 part series.
      
        
		Drive to Work #394 - R&D Vocabulary, Part 1 
        36 perc
                394. rész
                    
		 Mark goes over some slang used by R&D in part 1 of this 3 part series.
      
        
		Drive to Work #393 - Top 10: Evergreen Creature Keywords 
        33 perc
                393. rész
                    
		 Mark picks his Top 10 favorite evergreen creature keywords.
      
        
		Drive to Work #392 - Designing Uncommons 
        41 perc
                392. rész
                    
		 Mark talks about the challenges of designing uncommon cards.
      
        
		Drive to Work #391 - Cohesion 
        30 perc
                391. rész
                    
		 Mark talks about an important aspect of card design.
      
        
		Drive to Work #390 - Urza's Destiny, Part 4
        33 perc
                390. rész
                    
		 Part four (of four) of Mark's series on the design of Urza's Destiny.
      
        
		Drive to Work #389 - Urza's Destiny, Part 3
        31 perc
                389. rész
                    
		 Part three (of four) of Mark's series on the design of Urza's Destiny.
      
        
		Drive to Work #388 - Urza's Destiny, Part 2
        42 perc
                388. rész
                    
		 Part two (of four) of Mark's series on the design of Urza's Destiny.
      
        
		Drive to Work #387 - Urza's Destiny, Part 1
        38 perc
                387. rész
                    
		 Part one (of four) of Mark's series on the design of Urza's Destiny.
      
        
		Drive to Work #386 - Preview Season
        38 perc
                386. rész
                    
		 Mark talks about watching what happens as the public learns about new sets.
      
        
		Drive to Work #385 - Council of Colors
        36 perc
                385. rész
                    
		 Mark talks about the Council of Colors group that was created to help monitor the color wheel.
      
        
		Drive to Work #384 - Group Creation
        37 perc
                384. rész
                    
		 Mark talks about how to create in a group setting.
      
        
		Drive to Work #383 - 20 Lessons: Customization
        38 perc
                383. rész
                    
		 Mark's ninth podcast in a series of 20 from GDC.
      
        
		Drive to Work #382 - Mirrodin Showdown
        39 perc
                382. rész
                    
		 Mark pits the mechanics of the original Mirrodin block against the mechanics of the Scars of Mirrodin block.
      
        
		Drive to Work #381 - Card Concepting
        36 perc
                381. rész
                    
		 Mark explains the important process of figuring out what a card represents flavorfully.
      
        
		Drive to Work #380 - Quick Creative
        36 perc
                380. rész
                    
		 Mark shares some tips on how to be creative quickly.
      
	        Drive to Work #378 - PAX West 2016
        36 perc
                378. rész
                    
		 Mark talks about his busy weekend at PAX West.
      
        
		Drive to Work #377 - Top 20 Creatures
        33 perc
                377. rész
                    
		 Mark talks about his 20 favorite creature types.
      
	        Drive to Work #376 - Magician
        36 perc
                376. rész
                    
		 Mark talks about being a magician in his youth and what he learned that he brought to Magic.
      
        
		Drive to Work #379 - Top 20 Creatures
        33 perc
                379. rész
                    
		 Mark's mailbag podcast with his daughter Rachel.
      
        Drive to Work #375 - 20 Lessons: Details Matter
        37 perc
                375. rész
                    
		 Mark's eighth podcast in a series of 20 from GDC.
      
        Drive to Work #374 - Discontinued Rules
        30 perc
                374. rész
                    
		 Mark talks about may of the rules that Magic has abandoned over the years.
      
        Drive to Work #373 - Perspective
        30 perc
                373. rész
                    
		 Mark talks about the issue of how perspective colors expectations.
      
        Drive to Work #372 - Phyrexians
        30 perc
                372. rész
                    
		 Mark takes a look at the history of Magic's oldest villains.
      
        Drive to Work #371 - Six Ages of Design
        28 perc
                371. rész
                    
		 Mark explains the six ages of design.
      
        Drive to Work #370 - Learning from Mistakes
        35 perc
                370. rész
                    
		Mark talks about how one can best learn from their mistakes.
      
        Drive to Work #369 - Lessons Learned - Khans of Tarkir
        43 perc
                369. rész
                    
		Mark talks about what he learned from designing Khans of Tarkir.
      
        Drive to Work #368 - 20 Lessons - Make It Personal
        35 perc
                368. rész
                    
		Mark's seventh podcast in a series of 20 from GDC.
      
        Drive to Work #367 - Flux
        34 perc
                367. rész
                    
        Mark talks about the impact of flux on design.
      
        Drive to Work #366 - Ravnica Showdown
        37 perc
                366. rész
                    
		Mark's first podcast of a series where he pits two designs against one another.
      
        Drive to Work #365 - Urza's Legacy Part 2
        36 perc
                365. rész
                    
        Mark's second of a two-part series on the design of Urza's Legacy.
      
        Drive to Work #364 - Urza's Legacy Part 1
        37 perc
                364. rész
                    
		Mark's first of a two-part series on the design of Urza's Legacy.
      
        Drive to Work #363 - Packaging
        46 perc
                363. rész
                    
        Mark talks about the history of Magic packaging.
      
        Drive to Work #362 - Work/Life Balance
        39 perc
                362. rész
                    
		Mark talks about balancing work with the rest of your life.
      
        Drive to Work #361 - Twenty Lessons: Emotional Response
        45 perc
                361. rész
                    
        Mark's sixth podcast in a series of 20 from GDC.
      
        Drive to Work #360 - Tweaking
        32 perc
                360. rész
                    
        Mark talks about how they tweak old cards in design to make new cards that fill a similar function.
      
        Drive to Work #359 - Top 10 Non-Design Jobs
        40 perc
                359. rész
                    
        Mark talks about his favorite non-design jobs he's held over the years.
      
        Drive to Work #358 - Twitter
        30 perc
                358. rész
                    
        Mark talks about how he uses Twitter and shares some stories.
      
        Drive to Work #357 - Hybrid Mana
        34 perc
                357. rész
                    
        Mark explores the history of hybrid mana and talks about how it came to be and how we design with it.
      
        Drive to Work #356 - Twenty Lessons: Interesting vs. Fun
        23 perc
                356. rész
                    
        Mark's fourth podcast in a series of 20 from GDC.   
      
        Drive to Work #355 - VidCon 2016
        37 perc
                355. rész
                    
        Mark talks about VidCon, where he chaperoned his daughter Rachel, and the lessons he learned from it.   
      
        Drive to Work #354 - Top 10 Cards
        31 perc
                354. rész
                    
        Mark talks about his Top 10 favorite cards that he's designed.   
      
        Drive to Work #353 - 2014
        44 perc
                353. rész
                    
        Mark talks about 2014 in his "20 Years in 20 Podcasts" series.   
      
        Drive to Work #352 - Vocabulary
        39 perc
                352. rész
                    
        Mark tests what Magic vocabulary makes sense to someone who doesn't know Magic well.
      
        Drive to Work #351 - Replies with Rachel #1
        44 perc
                351. rész
                    
        Mark's mailbag podcast with his daughter, Rachel.   
      
        Drive to Work #350 - 25 Random Things
        37 perc
                350. rész
                    
        Mark talks about various (mostly early) Magic trivia.   
      
        Drive to Work #349 - Twenty Lessons: Piggybacking
        33 perc
                349. rész
                    
        Mark's fourth podcast in a series of 20 from GDC.   
      
        Drive to Work #348 - Two-Block Model
        33 perc
                348. rész
                    
        Mark talks about how the two-block model came to be.   
      
        Drive to Work #347 - Stand-up Comedy
        42 perc
                347. rész
                    
        Mark tatlks about the lessons he learned from his days of doing stand-up comedy.   
      
        Drive to Work #346 - History of Limited
        38 perc
                346. rész
                    
        Mark looks back at the early days of Limited and how it evolved.   
      
        Drive to Work #345 - Twenty Lessons: Resonance
        33 perc
                345. rész
                    
        Mark's third podcast in a series of 20 from GDC.   
      
        Drive to Work #344 - Urza's Saga Part 4
        54 perc
                344. rész
                    
        Mark talks about the design of Urza's Saga in part four of a four-part series.   
      
        Drive to Work #343 - Urza's Saga Part 3
        36 perc
                343. rész
                    
        Mark talks about the design of Urza's Saga in part three of a four-part series.   
      
        Drive to Work #342 - Urza's Saga Part 2
        34 perc
                342. rész
                    
        Mark talks about the design of Urza's Saga in part two of a four-part series.   
      
        Drive to Work #341 - Urza's Saga Part 1
        37 perc
                341. rész
                    
        Mark talks about the design of Urza's Saga in part one of a four-part series.   
      
        Drive to Work #340 - Subtypes
        36 perc
                340. rész
                    
        Mark talks about the subtypes of Magic.   
      
        Drive to Work #339 - Supertypes
        47 perc
                339. rész
                    
        Mark talks about the six supertypes of Magic.   
      
        Drive to Work #338 - The Gathering
        35 perc
                338. rész
                    
        Mark talks about the Homelands Prerelease event of 1995.   
      
        Drive to Work #337 - Interviews
        38 perc
                337. rész
                    
        Mark talks about the changes in how gaming is publicly perceived.   
      
        Drive to Work #336 - Top 10: Non-Evergreen Mechanics
        35 perc
                336. rész
                    
        Mark talks about his Top 10 favorite non-evergreen mechanics.   
      
        Drive to Work #335 - Interviews
        35 perc
                335. rész
                    
        Mark talks about some of the interviews he has done and tips about doing good interviews.   
      
        Drive to Work #334 - Twenty Lessons: Aesthetics
      
        28 perc
                334. rész
                    
        Mark's second podcast in a series of 20 from GDC.   
      
        Drive to Work #333 - Market Research
        31 perc
                333. rész
                    
        Mark talks about the use of market research to understand what players want.  
      
        Drive to Work #332 - Card Elements
      
        36 perc
                332. rész
                    
        Mark walks through a Magic card and talks about each element on it.  
      
        Drive to Work #331 - Storm Scale: Khans of Tarkir
      
        34 perc
                331. rész
                    
        Mark looks at the mechanics from the Khans of Tarkir block. 
      
        Drive to Work #330 - Storm Scale
      
        37 perc
                330. rész
                    
        Mark explains what the Storm Scale is. 
      
        Drive to Work #329 - 20 Lessons: Human Nature
      
        37 perc
                329. rész
                    
        Mark begins a new 20-part podcasts where he talks about life lessons he has learned.
      
        Drive to Work #328 - Meet my Daughter
      
        30 perc
                328. rész
                    
        Mark introduces his daughter as he drives her to school.
      
        Drive to Work #327 - GDC 2016
      
        43 perc
                327. rész
                    
        Mark reflects on his trip, including an hour-long lecture, at the 2016 Game Developers Conference.
      
        Drive to Work #326 - Creature Design
      
        41 perc
                326. rész
                    
        Mark talks about the issues related to creature design.
      
        Drive to Work #325 - Magic the Puzzling
      
        36 perc
                325. rész
                    
        Mark looks back to what got him involved with Wizards in the first place.
      
        Drive to Work #324 - Leaks
      
        42 perc
                324. rész
                    
        Mark explains his dislike of leaks and explains why in detail.
      
        Drive to Work #323 - Late Changes
      
        35 perc
                323. rész
                    
        Mark shares stories about the changes that come late in the design and development process.
      
        Drive to Work #322 - T-Shirts
      
        42 perc
                322. rész
                    
        Mark talks about some of the various Magic T-shirts that he has collected over the years.
      
        Drive to Work #321 - Top 10: Sets Designed
      
        35 perc
                321. rész
                    
        Mark begins a new series of Top 10 Lists by talking about his favorite sets that he designed. 
      
        Drive to Work #320 - Advertising
      
        41 perc
                320. rész
                    
        Mark talks about the different kinds of advertising Magic has done over the years.
      
        Drive to Work #319 - Early Tournaments
      
        38 perc
                319. rész
                    
        Mark talks about the high-profile tournaments he played in before Wizards. 
      
        Drive to Work #318 - Early Days
      
        29 perc
                318. rész
                    
        Mark talks about when he was just a player of Magic and had not started working at Wizards.
      
        Drive to Work #317 - Lessons Learned: Theros
      
        33 perc
                317. rész
                    
        Mark examines the lessons he learned from designing Theros.
      
        Drive to Work #316 - Design Space
      
        41 perc
                316. rész
                    
        Mark talks about the design space reserved for cards within a particular mechanic.
      
        Drive to Work #315 - Collaboration
      
        48 perc
                315. rész
                    
        Mark talks about team dynamics and how to teams work together.
      
        Drive to Work #314 - Getting a Job
      
        45 perc
                314. rész
                    
        Mark talks about how people can get a job in Magic R&D at Wizards.
      
        Drive to Work #313 - Limited Edition, Part 6
      
        34 perc
                313. rész
                    
        Mark concludes his his six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.
      
        Drive to Work #312 - Limited Edition, Part 5
      
        33 perc
                312. rész
                    
        Mark continues with part 5 of his six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.
      
        Drive to Work #311 - Limited Edition, Part 4
      
        34 perc
                311. rész
                    
        Mark continues with part 4 of his six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.
      
        Drive to Work #310 - Traveling
      
        43 perc
                310. rész
                    
        Mark talks about his experiences traveling for his job and shares a few tips as well.
      
        Drive to Work #309 - Limited Edition, Part 3
      
        31 perc
                309. rész
                    
        Mark continues with part 3 of his six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.
      
        Drive to Work #308 - Limited Edition, Part 2
      
        41 perc
                308. rész
                    
        Mark continues with part 2 of his six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.
      
        Drive to Work #307 - Limited Edition, Part 1
      
        39 perc
                307. rész
                    
        Mark begins a new six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.
      
        Drive to Work #306 - Chris Rush
      
        35 perc
                306. rész
                    
        Mark remembers the life of Christopher Rush and shares stories about their interactions.
      
        Drive to Work #305 - Reprints
      
        35 perc
                305. rész
                    
        Mark talks about how and when Research and Development decide to use reprints in a design.
      
        Drive to Work #304 - Firsts, Part 2
      
        32 perc
                304. rész
                    
        Mark concludes his two-part discussion with Melissa DeTora on their Magic firsts.
      
        Drive to Work #303 - Firsts, Part 1
      
        36 perc
                303. rész
                    
        Mark is joined by Melissa DeTora for a two-parter where they discuss their Magic firsts.
      
        Drive to Work #302 - Head-to-Head
      
        36 perc
                302. rész
                    
        Mark discusses his why and how he runs his Top 16 bracket activity on Twitter.
      
        Drive to Work #301 - Celebrity
      
        41 perc
                301. rész
                    
        Mark shares stories of his interactions with celebrities and as a Magic celebrity.
      
        Drive to Work #300 - 2013
      
        37 perc
                300. rész
                    
        Mark continues his 20 years in 20 podcasts with the year 2013.
      
        Drive to Work #299 - Choices vs. Options
      
        40 perc
                299. rész
                    
        Mark talks about the decisions that game designers set up for players to make.
      
        Drive to Work #298 - Star Wars Trading Card Game
      
        38 perc
                298. rész
                    
        Mark talks about working with Richard Garfield ont he Star Wars TCG.
      
        Drive to Work #297 - Creature Types
      
        38 perc
                297. rész
                    
        Mark talks about the design and creative work behind creature types.
      
        Drive to Work #296 - Dream Job
      
        34 perc
                296. rész
                    
        Mark defines what a dream job is and how you can get one.
      
        Drive to Work #295 - Chicken Rabbit Donkey
      
        47 perc
                295. rész
                    
        Mark talks about the three times he had to dress up as an animal for work.
      
        Drive to Work #294 - Dragons of Tarkir, Part 6
      
        54 perc
                294. rész
                    
        Mark concludes his six-part series on the design of Dragons of Tarkir.
      
        Drive to Work #293 - Dragons of Tarkir, Part 5
      
        31 perc
                293. rész
                    
        Mark continues with part 5 of his six-part series on the design of Dragons of Tarkir.
      
        Drive to Work #292 - Dragons of Tarkir, Part 4
      
        57 perc
                292. rész
                    
        Mark continues with part 4 of his six-part series on the design of Dragons of Tarkir.
      
        Drive to Work #291 - Live Life Like a Gamer
      
        31 perc
                291. rész
                    
        Mark talks about important life skills people learn from gaming.
      
        Drive to Work #290 - Dragons of Tarkir, Part 3
      
        57 perc
                290. rész
                    
        Mark continues with part 3 of his six-part series on the design of Dragons of Tarkir.
      
        Drive to Work #289 - Dragons of Tarkir, Part 2
      
        43 perc
                289. rész
                    
        Mark continues with part 2 of his six-part series on the design of Dragons of Tarkir.
      
        Drive to Work #288 - Dragons of Tarkir, Part 1
      
        35 perc
                288. rész
                    
        Mark begins a six-part series on the design of Dragons of Tarkir.
      
        Drive to Work #286 - Designing Limited
      
        39 perc
                286. rész
                    
        Mark talks about the many things design has to care about while designing a set for limited.
      
        Drive to Work #287 - New Players
      
        44 perc
                287. rész
                    
        Mark talks about the things that will teach a new player easier.
      
        Drive to Work #285 - Lessons Learned: Gatecrash
      
        37 perc
                285. rész
                    
        Mark looks back as the co-lead of Dark Ascension (with Mark Gottlieb) and shares what he learned from it.
      
        Drive to Work #284 - 10 Things Every Game Needs: Hook
      
        38 perc
                284. rész
                    
        Mark continues with part 9 in his series on 10-things every game needs.
      
        Drive to Work #283 - 20 Years Later
      
        37 perc
                283. rész
                    
        Mark talks about the difference in Magic and Wizards from when he started to today, 20 years later.
      
        Drive to Work #282 - Most Asked Questions
      
        39 perc
                282. rész
                    
        Mark talks about the questions he gets asked the most and the answers he chooses to give.
      
        Drive to Work #281 - Social Media
      
        35 perc
                281. rész
                    
        Mark talks about how he connects through social media to Magic fans.
      
        Drive to Work #280 - Bad Cards Revisited
      
        45 perc
                280. rész
                    
        Mark talks about the revisit to his original article about why so-called bad cards exist.
      
        Drive to Work #279 - Bad Cards
      
        30 perc
                279. rész
                    
        Mark bases this podcast on his article about why so-called bad cards exist.
      
        Drive to Work #278 - Fate Reforged, Part 5
      
        32 perc
                278. rész
                    
        Mark concludes his 5-part series on the design of Fate Reforged.
      
        Drive to Work #277 - Fate Reforged, Part 4
      
        39 perc
                277. rész
                    
        Mark continues with part 4 of his five-part series on the design of Fate Reforged.
      
        Drive to Work #276 - Primary, Secondary, Tertiary
      
        34 perc
                276. rész
                    
        Mark talks about the system which explains which colors each evergreen creature keyword falls into.
      
        Drive to Work #275 - Fate Reforged, Part 3
      
        31 perc
                275. rész
                    
        Mark continues with part 3 of his five-part series on the design of Fate Reforged.
      
        Drive to Work #274 - Fate Reforged, Part 2
      
        33 perc
                274. rész
                    
        Mark continues with part 2 of his five-part series on the design of Fate Reforged.
      
        Drive to Work #273 - Fate Reforged, Part 1
      
        45 perc
                273. rész
                    
        Mark begins a five-part series on the design of Fate Reforged.
      
        Drive to Work #272 - ARC System
      
        38 perc
                272. rész
                    
        Mark taks about an idea that Wizards tried to expand TCGs to a broader audience.
      
        Drive to Work #271 - Un-Rules Manager
      
        35 perc
                271. rész
                    
        Mark talks about being the rules manager for silver-bordered Magic.
      
        Drive to Work #270 - 10 Things Every Game Needs: Flavor
      
        32 perc
                270. rész
                    
        Mark continues with part 8 in his series on 10-things every game needs.
      
        Drive to Work #269 - Breaking Rules
      
        32 perc
                269. rész
                    
        Magic is a game that often breaks its own rules. Today's podcast talks about when, why, and how you should break the rules in game design.
      
        Drive to Work #268 - PAX 2015
      
        43 perc
                268. rész
                    
        Wizards pulled out all the stops with Magic at the Penny Arcade Expo held in Seattle this past August. This podcast talks all about it, including the full tale of my crazy seventeen-hour day.
      
        Drive to Work #267 - Green White
      
        32 perc
                267. rész
                    
        Finally, I've gotten to my tenth and final (and possibly most requested) two-color podcast. I talk about the colors green and blue, what they have in common and why they're enemies.
      
        Drive to Work #266 - Returning to Worlds
      
        37 perc
                266. rész
                    
        Scars of Mirrodin,-Return to Ravnica,-Battle for Zendikar. We've begun to revisit worlds we've already been to. What design issues are there when you start with a world you've visited before? Today's podcast talks all about this topic.
      
        Drive to Work #265 - Creative Process Part 2
      
        38 perc
                265. rész
                    
        Mark concludes his two-parter about the creative process.
      
        Drive to Work #264 - Creative Process, Part 1
      
        36 perc
                264. rész
                    
        Mark begins with part one-of-two podcasts about the creative process.
      
        Drive to Work #263 - 2012
      
        30 perc
                263. rész
                    
        Mark continues his 20 years in 20 podcasts with the year 2012.
      
        Drive to Work #262 - Khans of Tarkir, Part 7
      
        37 perc
                262. rész
                    
        Mark concludes his seven-part series on the design of Khans of Tarkir.
      
        Drive to Work #261 - Khans of Tarkir, Part 6
      
        36 perc
                261. rész
                    
        Mark continues with part 6 of his seven-part series on the design of Khans of Tarkir.
      
        Drive to Work #260 - 10 Things Every Game Needs: Fun
      
        44 perc
                260. rész
                    
        Mark continues with part 8 in his series on 10-things every game needs.
      
        Drive to Work #259 - Khans of Tarkir, Part 5
      
        38 perc
                259. rész
                    
        Mark continues with part 4 of his seven-part series on the design of Khans of Tarkir.
      
        Drive to Work #258 - Khans of Tarkir, Part 4
      
        34 perc
                258. rész
                    
        Mark continues with part 4 of his seven-part series on the design of Khans of Tarkir.
      
        Drive to Work #257 - Keeping an Eye Out
      
        31 perc
                257. rész
                    
        Mark talks about the things that a game designer must be on the lookout for.
      
        Drive to Work #256 - Khans of Tarkir, Part 3
      
        32 perc
                256. rész
                    
        Mark continues with part 3 of his seven-part series on the design of Khans of Tarkir.
      
        Drive to Work #255 - Khans of Tarkir, Part 2
      
        32 perc
                255. rész
                    
        Mark continues with part 2 of his seven-part series on the design of Khans of Tarkir.
      
        Drive to Work #254 - Khans of Tarkir, Part 1
      
        20 perc
                254. rész
                    
        Mark begins a seven-part series on the design of Khans of Tarkir.
      
        Drive to Work #253 - White-Red
      
        29 perc
                253. rész
                    
        Mark talks about the color pair white-red.
      
        Drive to Work #252 - Block Inspirations, Part 2
      
        33 perc
                252. rész
                    
        Mark concludes his two-parter about the inspiration behind each block in the history of Magic.
      
        Drive to Work #251 - Block Inspirations, Part 1
      
        31 perc
                251. rész
                    
        Mark begins a two-parter about the inspiration behind each block in the history of Magic.
      
        Drive to Work #250 - 2011
      
        34 perc
                250. rész
                    
        Mark continues his 20 years in 20 podcasts with the year 2011.
      
        Drive to Work #249 - Evergreen Keywords
      
        44 perc
                249. rész
                    
        Mark talks about the history of evergreen keywords
      
        Drive to Work #248 - 10 Things Every Game Needs: Strategy
      
        42 perc
                248. rész
                    
        Mark continues with part 7 in his series on 10-things every game needs.
      
        Drive to Work #247 - Judge
      
        35 perc
                247. rész
                    
        Mark talks his level 4 judge time experience.
      
        Drive to Work #246 - Early Trips
      
        34 perc
                246. rész
                    
        Mark talks about the three trips Wizards sent him on before he started full-time.
      
        Drive to Work #245 - Black-Green
      
        29 perc
                245. rész
                    
        Mark talks about the color pair black-green.
      
        Drive to Work #244 - Avacyn Restored, Part 4
      
        34 perc
                244. rész
                    
        Mark concludes his 4-part series on the design of Avacyn Restored.
      
        Drive to Work #243 - Avacyn Restored, Part 3
      
        32 perc
                243. rész
                    
        Mark continues with part 3 of his 4-part series on the design of Avacyn Restored.
      
        Drive to Work #242 - Avacyn Restored, Part 2
      
        31 perc
                242. rész
                    
        Mark continues with part 2 of his 4-part series on the design of Avacyn Restored.
      
        Drive to Work #241 - Avacyn Restored, Part 1
      
        31 perc
                241. rész
                    
        Mark begins a 4-part series on the design of Avacyn Restored.
      
        Drive to Work #240 - Pro Tour with Melissa DeTora
      
        29 perc
                240. rész
                    
        Mark discusses the Pro Tour with his carpool guest, Melissa DeTora.
      
        Drive to Work #239 - Starting in Research and Development
      
        40 perc
                239. rész
                    
        Mark shares his carpool with special guest, Melissa DeTora and what it is like to start to Research and Development.
      
        Drive to Work #238 - 10 Things Every Game Needs: Surprise
      
        33 perc
                238. rész
                    
        Mark continues with part 6 in his series on 10-things every game needs.
      
        Drive to Work #237 - 2010
      
        40 perc
                237. rész
                    
        Mark continues his 20 years in 20 podcasts with the year 2010.
      
        Drive to Work #236 - Leading Teams
      
        30 perc
                236. rész
                    
        Mark talks about what he learned from leading various Magic teams.
      
        Drive to Work #235 - Lessons Learned: Dark Ascension
      
        37 perc
                235. rész
                    
        Mark looks back as the lead of Dark Ascension and shares what he learned from it.
      
        Drive to Work #234 - Lessons Learned: Innistrad
      
        34 perc
                234. rész
                    
        Mark looks back as the lead of Innistrad and shares what he learned from it.
      
        Drive to Work #233 - Blue-Red
      
        40 perc
                233. rész
                    
        Mark talks about the color pair Blue Red
      
        Drive to Work #232 - Dark Ascension, Part 4
      
        41 perc
                232. rész
                    
        Mark concludes his 4-part series on the design of Dark Ascension.
      
        Drive to Work #231 - Dark Ascension, Part 3
      
        34 perc
                231. rész
                    
        Mark continues with Part 3 of his 4-part series on the design of Dark Ascension.
      
        Drive to Work #230 - Dark Ascension, Part 2
      
        30 perc
                230. rész
                    
        Mark continues with Part 2 of his 4-part series on the design of Dark Ascension.
      
        Drive to Work #229 - Dark Ascension, Part 1
      
        34 perc
                229. rész
                    
        Mark starts a new podcasts 4-part series on the design of Dark Ascension.
      
        Drive to Work #228 - Legendary
      
        29 perc
                228. rész
                    
        Mark talks about the history of the Legendary supertype.
      
        Drive to Work #227 - 2009
      
        31 perc
                227. rész
                    
        Mark continues his 20 years in 20 podcasts with the year 2009.
      
        Drive to Work #226 - 10 Things Every Game Needs: Inertia
      
        38 perc
                226. rész
                    
        Mark continues with part 5 in his series on 10-things every game needs.
      
        Drive to Work #225 - White-Black
      
        33 perc
                225. rész
                    
        Mark about the color pair White-Black.
      
        Drive to Work #224 - Origin Story of Magic
      
        40 perc
                224. rész
                    
        Mark talks about the origin story of Magic.
      
        Drive to Work #223 - 10 Principles of Good Design
      
        30 perc
                223. rész
                    
        Mark talks about 10 principles of good design.
      
        Drive to Work #222 - GDC 2015
      
        40 perc
                222. rész
                    
        Mark talks about his trip to the 2015 Game Developers Conference.
      
        Drive to Work #221 - Innistrad Cards, Part 5
      
        32 perc
                221. rész
                    
        Mark concludes his 5-part series on the cards of Innistrad.
      
        Drive to Work #220 - Innistrad Cards, Part 4
      
        34 perc
                220. rész
                    
        Mark continues telling the stories behind the cards of Innistrad in part 4.
      
        Drive to Work #219 - Green-White
      
        36 perc
                219. rész
                    
        Mark talks about the Green-White color pairing.
      
        Drive to Work #218 - Innistrad Cards, Part 3
      
        32 perc
                218. rész
                    
        Mark continues telling the stories behind the cards of Innistrad in part 3.
      
        Drive to Work #217 - Innistrad Cards, Part 2
      
        32 perc
                217. rész
                    
        Mark continues telling the stories behind the cards of Innistrad in part 2.
      
        Drive to Work #216 - Innistrad Cards, Part 1
      
        34 perc
                216. rész
                    
        Mark starts a 5-part series about the cards of Innistrad.
      
        Drive to Work #215 - Traveling
      
        30 perc
                215. rész
                    
        Matt Cavotta joins Mark talking about their travels across the world.
      
        Drive to Work #214 - 2008
      
        29 perc
                214. rész
                    
        Mark continues his 20 years in 20 podcasts with the year 2008.
      
        Drive to Work #213 - 10 Things Every Game Needs: Catch Up
      
        29 perc
                213. rész
                    
        Mark continues with part 4 in his series on 10 things every game needs.
      
        Drive to Work #212 - Technology
      
        32 perc
                212. rész
                    
        Mark talks about the technological tools that design uses to do its job.
      
        Drive to Work #211 - Mistakes
      
        36 perc
                211. rész
                    
        Mark explores the value of making mistakes.
      
        Drive to Work #210 - Back in the Day
      
        32 perc
                210. rész
                    
        Mark looks back at a number of things Magic used to do that it stopped doing.
      
        Drive to Work #209 - Iteration
      
        41 perc
                209. rész
                    
        Mark talks about how iteration changes design and the importance of it.
      
        Drive to Work #208 - Red-Green
      
        29 perc
                208. rész
                    
        Mark continues his series on the two-color pairs with a discussion on red and green.
      
        Drive to Work #207 - Design 102
      
        39 perc
                207. rész
                    
        Mark gives a follow up to the basics of design introduced in Drive to Work 154.
      
        Drive to Work #206 - Arabian Nights, Part 3
      
        30 perc
                206. rész
                    
        Mark finishes with part 3 of his 3-part series on the design of Arabian Nights.
      
        Drive to Work #205 - Arabian Nights, Part 2
      
        39 perc
                205. rész
                    
        Mark continues his 3-part series on the design of Arabian Nights.
      
        Drive to Work #204 - Arabian Nights, Part 1
      
        30 perc
                204. rész
                    
        Mark begins a 3-part series on the design of Arabian Nights.
      
        Drive to Work #203 - 2007
      
        40 perc
                203. rész
                    
        Mark continues his 20 years in 20 podcasts with the year 2007.
      
        Drive to Work #202 - If Magic Started Over
      
        29 perc
                202. rész
                    
        Mark explores a little more in depth the changes he would make if he could start over.
      
        Drive to Work #201 - 10 Things Every Game Needs: Interactions
      
        40 perc
                201. rész
                    
        Mark Rosewater talks about interactions as he continues his 10-part podcasts series about 10 things every game needs.
      
        Drive to Work #200 - Black-Red
      
        32 perc
                200. rész
                    
        Mark shares his third podcast in his series on two color-pairs, talking about the interactions between black and red.
      
        Drive to Work #199 - Feedback
      
        36 perc
                199. rész
                    
        Mark talks about the importance of feedback.
      
        Drive to Work #198 - Holiday Cards
      
        36 perc
                198. rész
                    
        Mark explores the design of the special holiday cards.
      
        Drive to Work #197 - Playtesting
      
        30 perc
                197. rész
                    
        Mark talks about the process of playtesting in design and walks through the various stages.
      
        Drive to Work #196 - 2006
      
        36 perc
                196. rész
                    
        Mark continues his 20 years in 20 podcasts with the year 2006.
      
        Drive to Work #195 - Scourge, Part 4
      
        41 perc
                195. rész
                    
        Mark concludes with the last of his 4-part series on the design of Scourge.
      
        Drive to Work #194 - Scourge, Part 3
      
        31 perc
                194. rész
                    
        Mark continues with part 3 of his 4-part series on the design of Scourge.
      
        Drive to Work #193 - Scourge, Part 2
      
        32 perc
                193. rész
                    
        Mark continues with part 2 on the design of Scourge.
      
        Drive to Work #192 - Scourge, Part 1
      
        31 perc
                192. rész
                    
        Mark starts his series on the design of Scourge.
      
        Drive to Work #191 - World Building
      
        29 perc
                191. rész
                    
        Matt Cavotta joins Mark to talk about what the creative team must do to create a new world every year.
      
        Drive to Work #190 - Card Being Made
      
        33 perc
                190. rész
                    
        Mark talks about the process of how a card is made, from the blank page to holding it in your hand.
      
        Drive to Work #189 - 10 Things Every Game Needs: Rules
      
        33 perc
                189. rész
                    
        Mark Rosewater talks about rules as he continues his 10-part podcasts series about 10 things every game needs.
      
        Drive to Work #188 - Matts Job
      
        32 perc
                188. rész
                    
        Mark talks about what Matt does at Wizards.
      
        Drive to Work #187 - Mailbag with Matt 2
      
        31 perc
                187. rész
                    
        Mark does another mailbag column with his special carpool guest, Matt Cavotta.
      
        Drive to Work #186 - Portal
      
        31 perc
                186. rész
                    
        Mark talks about the design of Portal.
      
        Drive to Work #185 - Blue Black
      
        31 perc
                185. rész
                    
        Mark talks about Blue and Black.
      
        Drive to Work #184 - Legions, Part 4
      
        40 perc
                184. rész
                    
        Mark concludes his 4-part series on the design of Legions.
      
        Drive to Work #183 - Legions, Part 3
      
        31 perc
                183. rész
                    
        Mark continues his 4-part series on the design of Legions with part 3.
      
        Drive to Work #182 - Legions, Part 2
      
        46 perc
                182. rész
                    
        Mark continues his 4-part series on the design of Legions with part 2.
      
        Drive to Work #181 - Legions, Part 1
      
        32 perc
                181. rész
                    
        Mark Rosewater begins a series on the design of Legions.
      
        Drive to Work #180 - 2005
      
        37 perc
                180. rész
                    
        Mark continues his 20 years in 20 podcasts with the year 2005.
      
        Drive to Work #179 - Banding
      
        36 perc
                179. rész
                    
        Mark Rosewater talks about the history of banding and explains its fate.
      
        Drive to Work #178 - Tribal
      
        29 perc
                178. rész
                    
        Mark talks about Tribal cards.
      
        Drive to Work #177 - 10 Things Every Game Needs: Goal
      
        35 perc
                177. rész
                    
        Mark Rosewater talks about goals in games in this first of 10 podcasts about 10 things every game needs.
      
        Drive to Work #176 - Tales From Europe
      
        51 perc
                176. rész
                    
        Mark shares stories from the early Pro Tours in Europe.
      
        Drive to Work #175 - Exploratory Design
      
        42 perc
                175. rész
                    
        Mark Rosewater talks about the exploratory design team and how it came to be.
      
        Drive to Work #174 - Meeting Expectations
      
        32 perc
                174. rész
                    
        Mark talks about making design that the audience would expect.
      
        Drive to Work #173 - White Blue
      
        31 perc
                173. rész
                    
        Mark Rosewater explains the design philosophies of the white/blue color combination.
      
        Drive to Work #172 - Lessons Learned, Part 6
      
        37 perc
                172. rész
                    
        Mark Rosewater shares part 6 of his lessons about Magic design.
      
        Drive to Work #171 - Lessons Learned, Part 5
      
        28 perc
                171. rész
                    
        Mark Rosewater shares part 5 of his lessons about Magic design.
      
        Drive to Work #170 - 2004
      
        35 perc
                170. rész
                    
        Mark continues his 20 years in 20 podcasts with the year 2003.
      
        Drive to Work #169 - Onslaught, Part 6
      
        34 perc
                169. rész
                    
        Mark concludes his 6 part series on the design of Onslaught.
      
        Drive to Work #168 - Onslaught, Part 5
      
        28 perc
                168. rész
                    
        Mark continues with part 5 of his 6 part series on the design of Onslaught.
      
        Drive to Work #167 - Onslaught, Part 4
      
        28 perc
                167. rész
                    
        Mark continues with part 4 of his 6 part series on the design of Onslaught.
      
        Drive to Work #166 - Design and Development
      
        29 perc
                166. rész
                    
        Mark talks about the difference between design and development.
      
        Drive to Work #165 - Onslaught, Part 3
      
        28 perc
                165. rész
                    
        Mark continues with part 3 of his 6 part series on the design of Onslaught.
      
        Drive to Work #164 - Onslaught, Part 2
      
        30 perc
                164. rész
                    
        Mark continues with part 2 of his 6 part series on the design of Onslaught.
      
        Drive to Work #163 - Onslaught, Part 1
      
        29 perc
                163. rész
                    
        Mark starts a multi-part series on the design of Onslaught.
      
        Drive to Work #162 - Enchantment World
      
        31 perc
                162. rész
                    
        Mark talks about the challenges of designing a block centered around enchantments.
      
        Drive to Work #161 - Design Space
      
        31 perc
                161. rész
                    
        Mark talks about how much design space a mechanic or theme has.
      
        Drive to Work #160 - 2003
      
        31 perc
                160. rész
                    
        Mark continues his 20 years in 20 podcasts with the year 2003.
      
        Drive to Work #159 - Block Plans, Part 2
      
        30 perc
                159. rész
                    
        Mark talks about what design changes went into the Scars of Mirrodin through Khans of Tarkir blocks.
      
        Drive to Work #158 - Block Plans, Part 1
      
        31 perc
                158. rész
                    
        Mark talks about what design changes went into the Ravnica through Zendikar blocks.
      
        Drive to Work #157 - SDCC
      
        34 perc
                157. rész
                    
        Mark talks about his history with SDCC and the Magic panel.
      
        Drive to Work #156 - Vanguard
      
        34 perc
                156. rész
                    
        Mark talks one of the first supplemental Magic products, Vanguard.
      
        Drive to Work #155 - Keeping Secrets
      
        28 perc
                155. rész
                    
        Mark talks about keeping secrets secret.
      
        Drive to Work #154 - Design 101
      
        30 perc
                154. rész
                    
        Mark talks about the most common mistakes designers make.
      
        Drive to Work #153 - Who's Who: R and D, The Second Wave
      
        29 perc
                153. rész
                    
        Mark gives his second podcast about the people who have made Magic.
      
        Drive to Work #152 - Unhinged, Part 5
      
        39 perc
                152. rész
                    
        Mark completes his series on the design of Unhinged.
      
        Drive to Work #151 - Unhinged, Part 4
      
        35 perc
                151. rész
                    
        Mark continues with part 4 of his five-part series on the design of Unhinged.
      
        Drive to Work #150 - 2002
      
        40 perc
                150. rész
                    
        Mark continues his 20 years in 20 podcasts with the year 2002.
      
        Drive to Work #149 - Unhinged, Part 3
      
        35 perc
                149. rész
                    
        Mark continues with part 3 of his five-part series on the design of Unhinged.
      
        Drive to Work #148 - Unhinged, Part 2
      
        32 perc
                148. rész
                    
        Mark continues with part 2 of his five-part series on the design of Unhinged.
      
        Drive to Work #147 - Unhinged, Part 1
      
        37 perc
                147. rész
                    
        Mark starts a five-part series on the design of Unhinged.
      
        Drive to Work #146 - Restraint
      
        31 perc
                146. rész
                    
        Mark talks about how restraint is important to design.
      
        Drive to Work #145 - Getting a Job in R&D
      
        34 perc
                145. rész
                    
        Mark describes how to get a job in R&D
      
        Drive to Work #144 - Redflagging
      
        33 perc
                144. rész
                    
        Mark explains redflagging and the common red flags.
      
        Drive to Work #143 - Invitational, Part 5
      
        37 perc
                143. rész
                    
        Mark finishes his podcast series on the Duelist Invitational.
      
Drive to Work #142 - Inspiration
        26 perc
                142. rész
                    
        Mark answers the question: Where do you get your inspiration?
      
        Drive to Work #141 - 2001
      
        31 perc
                141. rész
                    
        Mark continues his "20 Years in 20 Podcast" series, exploring the year 2001.
      
Drive to Work #140 - Rise of the Eldrazi, Part 5
        33 perc
                140. rész
                    
        Mark concludes his five-part series on the design of Rise of the Eldrazi.
      
        Drive to Work #139 - Rise of the Eldrazi, Part 4
      
        30 perc
                139. rész
                    
        Mark continues with part 4 of his five-part series on the design of Rise of the Eldrazi.
      
Drive to Work #138 - Playtesting
        33 perc
                138. rész
                    
        Mark talks all about what goes into playtesting during design (and a little bit during development).
      
        Drive to Work #137 - Rise of the Eldrazi, Part 3
      
        36 perc
                137. rész
                    
        Mark continues with part 3 of his five-part series on the design of Rise of the Eldrazi.
      
Drive to Work #136 - Rise of the Eldrazi, Part 2
        29 perc
                136. rész
                    
        Mark continues with part 2 of his five-part series on the design of Rise of the Eldrazi.
      
        Drive to Work #135 - Rise of the Eldrazi, Part 1
      
        35 perc
                135. rész
                    
        Mark starts a five-part series on the design of Rise of the Eldrazi
      
Drive to Work #134 - Art
        34 perc
                134. rész
                    
        Mark shares a ride Matt Cavotta and they talk all about the role of art in Magic.
      
        Drive to Work #133 - Designing Commons
      
        31 perc
                133. rész
                    
        Mark today talks about the challenges of designing common cards.
      
Drive to Work #132 - Story Through Design
        33 perc
                132. rész
                    
        Mark talks about how we tell stories through design.
      
        Drive to Work #131 - Story History
      
        35 perc
                131. rész
                    
        Mark talks about the history of the story of Magic.
      
Drive to Work #130 - 2000
        29 perc
                130. rész
                    
        Mark continues his "20 Years in 20 Podcast" series, exploring the year 2000.
      
        Drive to Work #129 - Worldwake, Part 3
      
        36 perc
                129. rész
                    
        Mark completes his series about the design of Worldwake.
      
Drive to Work #128 - Worldwake, Part 2
        31 perc
                128. rész
                    
        Mark continues his series about the design of Worldwake.
      
        Drive to Work #127 - Worldwake, Part 1
      
        30 perc
                127. rész
                    
        Mark starts with the first (of a three-part series) about the design of Worldwake.
      
Drive to Work #126 - Lenticular Design, Part 2
        34 perc
                126. rész
                    
        Mark concludes his podcast on Lenticular Design.
      
        Drive to Work #125 - Lenticular Design, Part 1
      
        29 perc
                125. rész
                    
        Mark starts a two-part podcast about a new design concept.
      
Drive to Work #124 - Creature Types
        33 perc
                124. rész
                    
        Mark talks the impact creature types have on design and vice versa.
      
        Drive to Work #123 - Who's Who in R&D, Wave 1
      
        42 perc
                123. rész
                    
        Mark talks about different people who were instrumental in the making of Magic.
      
Drive to Work #122 - Repetition
        28 perc
                122. rész
                    
        Mark talks about the role repetition takes in Magic design.
      
        Drive to Work #121 - Zendikar Part 4
      
        29 perc
                121. rész
                    
        Mark finishes his discussion of Zendikar in Part 4.
      
Drive to Work #120 - Zendikar Part 3
        44 perc
                120. rész
                    
        Mark continues his discussion of Zendikar in Part 3.
      
        Drive to Work #119 - 1999
      
        29 perc
                119. rész
                    
        Mark discusses many of the stories of the designs of cards and cycles in Zendikar.
      
Drive to Work #118 - Zendikar Part 2
        44 perc
                118. rész
                    
        Mark shares stories about his time producing the Pro Tour video coverage.
      
        Drive to Work #117 - Zendikar Part 1
      
        31 perc
                117. rész
                    
        Mark discusses many of the stories of the designs of cards and cycles in Zendikar.
      
Drive to Work #116 - Pro Tour Coverage
        46 perc
                116. rész
                    
        Mark shares stories about his time producing the Pro Tour video coverage.
      
        Drive to Work #115 - 20 Things That Were Going to Kill Magic Part 2
      
        33 perc
                115. rész
                    
        Mark finishes his examination of 20 controversies of magic history.
      
Drive to Work #114 - 20 Things That Were Going to Kill Magic Part 1
        30 perc
                114. rész
                    
        Mark examines 20 controversies of magic history.
      
Drive to Work #113 - Day in the Life
        32 perc
                113. rész
                    
        Mark talks what a typical day is like for a R&D member.
      
Drive to Work #112 - 1998
        28 perc
                112. rész
                    
        Mark shares a look at 1998 with his 20 Years in 20 Podcasts series.
      
Drive to Work #111 - Judgment Part 3
        29 perc
                111. rész
                    
        Mark shares the third part in his series Mark on Judgment, the third set in the Odyssey Block.
      
Drive to Work #110 - Judgment Part 2
        31 perc
                110. rész
                    
        Mark continues his talk about Judgment, the third set in the Odyssey Block.
      
Drive to Work #109 - Judgment Part 1
        28 perc
                109. rész
                    
        Mark talks about Judgment, the third set in the Odyssey Block.
      
Drive to Work #108 - Invitational Part 4
        34 perc
                108. rész
                    
        Mark talks about The Duelist/Magic Invitationals 7, 8, and 9.
      
Drive to Work #107 - Design Skeleton
        38 perc
                107. rész
                    
        Mark talks about an important design tool called the design skeleton.
      
Drive to Work #106 - Games with R&D
        32 perc
                106. rész
                    
        Mark takes a look back at R&D and talks about the many games we played.
      
Drive to Work #105 - 1997
        32 perc
                105. rész
                    
        Mark talks about 1997 in another of his 20 Years in 20 Podcast series.
      
Drive to Work #104 - Meet My Mom
        32 perc
                104. rész
                    
        Mark has a podcast with his mom.
      
Drive to Work #103 - Maro
        32 perc
                103. rész
                    
        Mark talks about the card with his namesake.
      
Drive to Work #102 - Evolution
        32 perc
                102. rész
                    
        Mark talks about how the ever-changing nature of Magic impacts its design.
      
Drive to Work #101 - Torment, Part 3
        32 perc
                101. rész
                    
        Mark continues with the third part of the Torment discussion.
      
Drive to Work #100 - Torment, Part 2
        46 perc
                100. rész
                    
        Mark continues his series on the design of Torment.
      
Drive to Work #99 - Torment, Part 1
        30 perc
                99. rész
                    
        Mark starts with first in his series on the design of Torment.
      
Drive to Work #98 - 1996
        31 perc
                98. rész
                    
        Mark focuses on the fourth year of Magic-1996.
      
Drive to Work #97 - Blogatog
        34 perc
                97. rész
                    
        Mark talks all about his Tumblr blog.
      
Drive to Work #96 - New World Order
        29 perc
                96. rész
                    
        Mark talks about how the New World Order came to be and what it means to design.
      
Drive to Work #95 - Emotional Connection
        28 perc
                95. rész
                    
        Mark talks about the importance of an emotional connection between the game and the players.
      
Drive to Work #94 - Invitational, Part 3
        36 perc
                94. rész
                    
        Mark continues his series on the history of the Invitational, taking about the ones in Sydney and Capetown.
      
Drive to Work #93 - Top Down Design
        30 perc
                93. rész
                    
        Mark looks at how we design when we start from the flavor.
      
Drive to Work #92 - Mailbag with Matt
        34 perc
                92. rész
                    Mark does his first mailbag column with his special carpool guest, Matt Cavotta
Drive to Work #91 - Names
        41 perc
                91. rész
                    Mark chats with Matt Cavotta about the role of card names.
Drive to Work #90 - Stages of Design
        49 perc
                90. rész
                    Mark starts a discussion on the five stages Magic design has gone through.
Drive to Work #89 - Theros, Part 8
        65 perc
                89. rész
                    Mark concludes his discussion on Theros.
Drive to Work #88 - Theros, Part 7
        34 perc
                88. rész
                    Mark continues discussing Theros in part 7.
Drive to Work #87 - Year 1995
        33 perc
                87. rész
                    Mark talks about the third year in Magic History and the year he started working for Wizards.
Drive to Work #86 - Theros, Part 6
        44 perc
                86. rész
                    Mark continues discussing Theros in part 6.
Drive to Work #85 - Theros, Part 5
        29 perc
                85. rész
                    Mark turns in the fifth part of his Theros series.
Drive to Work #84 - Theros, Part 4
        29 perc
                84. rész
                    Mark returns to his Theros series with Part 4.
Drive to Work #83 - Rarities
        54 perc
                83. rész
                    Mark turns in one of the longest episodes yet, taking a step away from his Theros epic series.
Drive to Work #82 - Theros, Part 3
        30 perc
                82. rész
                    This is the third part of the epic eight-part series about designing Theros
Drive to Work #81 - Theros, Part 2
        38 perc
                81. rész
                    This is the second part of an epic eight-part series on the design of Theros
Drive to Work #80 - Theros, Part 1
        31 perc
                80. rész
                    This is the first part of an epic eight-part series on the design of Theros
Drive to Work #79 - Green
        36 perc
                79. rész
                    Mark finishes his series on color philosophy. He saves the most misunderstood color for last. 
Drive to Work #78 - PT1 Video
        33 perc
                78. rész
                    Mark talks about the crazy tale of the making of the video for the very first Pro Tour. 
Drive to Work #77 - Creativity
        32 perc
                77. rész
                    Mark talks about what he believes creativity is and how one can become more creative. 
Drive to Work #76 - 1994
        33 perc
                76. rész
                    Mark talks about the second year of life of Magic. 
Drive to Work #75 - Enchantments
        35 perc
                75. rész
                    Mark finishes his podcast on card types with Enchantments. 
Drive to Work #74 - Magic Invitational, Part 2
        41 perc
                74. rész
                    In this podcast, I talk about the Duelist Magic Invitationals in Barcelona and Kuala Lumpur. 
Drive to Work #73 - Magic Invitational, Part 1
        33 perc
                73. rész
                    Mark talks about the Invitationals in Hong Kong and Rio de Janeiro. 
Drive to Work #72 - Odyssey, Part 4
        48 perc
                72. rész
                    Mark concludes his podcast about Odyssey.
Drive to Work #71 - Odyssey, Part 3
        39 perc
                71. rész
                    The third part of Mark talking about Odyssey.
Drive to Work #70 - Odyssey, Part 2
        45 perc
                70. rész
                    Mark continues discussing the first set design he led, Odyssey.
Drive to Work #69 - Odyssey, Part 1
        35 perc
                69. rész
                    Mark explores the design of the fourth set he led, Odyssey.
Drive to Work #68 - Piggybacking
        31 perc
                68. rész
                    Mark talks about a design tool that he had dedicated an entire article to.
Drive to Work #67 - Creative
        37 perc
                67. rész
                    Mark talks about what the creative team does.
Drive to Work #66 - Development
        33 perc
                66. rész
                    Mark spotlights the development side of Magic.
Drive to Work #65 - Red
        31 perc
                65. rész
                    Mark discusses Red's role in Magic color theory.
Drive to Work #64 - Walking the Planes
        43 perc
                64. rész
                    Mark discusses the Walking the Planes video series.
Drive to Work #63 - 1993
        33 perc
                63. rész
                    Mark talks about the year 1993.
Drive to Work #62 - Completion
        31 perc
                62. rész
                    Mark completes his podcast about Communication Theory.
Drive to Work #61 - Surprise
        29 perc
                61. rész
                    Mark talks about Communication Theory.
Drive to Work #60 - Comfort
        39 perc
                60. rész
                    Mark talks about Communication Theory.
Drive to Work #59 - Champions of Kamigawa, Part 3
        42 perc
                59. rész
                    Mark concludes his podcast about Champions of Kamigawa.
Drive to Work #58 - Champions of Kamigawa, Part 2
        31 perc
                58. rész
                    Mark continues his podcast about Champions of Kamigawa.
Drive to Work #57 - Champions of Kamigawa, Part 1
        28 perc
                57. rész
                    Mark talks about Champions of Kamigawa.
Drive to Work #56 - Drive to Work
        28 perc
                56. rész
                    Mark talks about his podcast.
Drive to Work #55 - Land
        32 perc
                55. rész
                    Mark talks about lands in Magic.
Drive to Work #54 - Flavor Text
        31 perc
                54. rész
                    Mark discusses flavor text.
Drive to Work #53 - Tales From The Boat
        37 perc
                53. rész
                    Mark talks about Magic's history with The Queen Mary, docked in Long Beach, California.
Drive to Work #52 - Black
        37 perc
                52. rész
                    Mark dives into the darkest of Magic's colors: Black.
Drive to Work #51 - Scars of Mirrodin - Part 4
        29 perc
                51. rész
                    Mark wraps up his discussions around Scars of Mirrodin with part four about the set.
Drive to Work #50 - Scars of Mirrodin - Part 3
        40 perc
                50. rész
                    Mark continues talking about Scars of Mirrodin with part three.
Drive to Work #49 - Scars of Mirrodin - Part 2
        37 perc
                49. rész
                    Mark dives into Scars of Mirrodin with his second discussion about the set.
Drive to Work #48 - Scars of Mirrodin - Part 1
        36 perc
                48. rész
                    Mark dives into Scars of Mirrodin with the first in a series about the set and the block.
Drive to Work #47 - Lessons Learned - Part 4
        51 perc
                47. rész
                    Mark Rosewater shares part four of his lessons learned in Magic design.
Drive to Work #46 - Instants and Sorceries
        37 perc
                46. rész
                    Mark Rosewater talks about Instants and Sorceries in Magic.
Drive to Work #45 - Meet My Dad
        29 perc
                45. rész
                    Mark Rosewater introduces his father Gene Rosewater.
Drive to Work #44 - Making Magic
        34 perc
                44. rész
                    Mark Rosewater talks about Making Magic, his column on DailyMTG.com.
Drive to Work #43 - Mirage - Part 3
        36 perc
                43. rész
                    Mark Rosewater finishes his series talking about Mirage.
Drive to Work #42 - Mirage - Part 2
        33 perc
                42. rész
                    Mark Rosewater continues his three part series about Mirage.
Drive to Work #41 - Mirage - Part 1
        32 perc
                41. rész
                    Mark Rosewater starts off his three part series about Mirage.
Drive to Work #40 - Wizards of the Coast
        43 perc
                40. rész
                    Mark Rosewater looks back and discusses the journey for Wizards of the Coast.
Drive to Work #39 - Randomness
        40 perc
                39. rész
                    Mark Rosewater dives into randomness in Magic and in game design.
Drive to Work #38 - Unglued 2
        31 perc
                38. rész
                    Mark Rosewater talks about Unglued 2.
Drive to Work #37 - Lessons Learned - Part 3
        29 perc
                37. rész
                    Mark Rosewater discusses Unhinged in part 3 of his Lessons Learned series.
Drive to Work #36 - Tales From The Pit
        29 perc
                36. rész
                    Mark Rosewater talks about his comic, Tales From The Pit.
Drive to Work #35 - Blue
        28 perc
                35. rész
                    Mark Rosewater dives into blue in Magic's color pie.
Drive to Work #34 - Future Sight - Part 3
        29 perc
                34. rész
                    Mark Rosewater wraps up his series about Future Sight with Part 3.
Drive to Work #33 - Future Sight - Part 2
        29 perc
                33. rész
                    Mark Rosewater continues his discussion about Future Sight with Part 2 of the series.
Drive to Work #32 - Future Sight - Part 1
        30 perc
                32. rész
                    Mark Rosewater dives into the Time Spiral set Future Sight with Part 1 of a series.
Drive to Work #31 - Lessons I Have Learned - Part 2
        30 perc
                31. rész
                    Mark Rosewater finishes his two part series about the lessons he's learned from designing Magic sets.
Drive to Work #30 - Lessons I Have Learned - Part 1
        27 perc
                30. rész
                    Mark Rosewater starts a two part series about the lessons he's learned from the sets he's lead in design.
Drive to Work #29 - Creatures
        27 perc
                29. rész
                    Mark Rosewater hits the road and talks about creatures in this episode.
Drive to Work #28 - Planar Chaos
        31 perc
                28. rész
                    Mark Rosewater talks about the set Planar Chaos.
Drive to Work #27 - Bad Cards
        31 perc
                27. rész
                    Mark Rosewater expects traffic on the road, and so he picks a topic that he can talk extra about: Bad Cards.
Drive to Work #26 - White
        28 perc
                26. rész
                    Mark Rosewater talks about white and its place in the color pie.
Drive to Work #25 - Homelands
        31 perc
                25. rész
                    Mark Rosewater talks about Homelands, a set he didn't design, didn't develop and wasn't even at Wizards during it.
Drive to Work #24 - The Mana System
        28 perc
                24. rész
                    Mark Rosewater talks about the concept of the Mana System.
Drive to Work #23 - The Color Pie
        29 perc
                23. rész
                    Mark Rosewater talks about the concept of the Color Pie.
Drive to Work #22 - The Trading Card Genre
        28 perc
                22. rész
                    Mark Rosewater talks about the concept of the Trading Card Genre.
Drive to Work #21 - Innistrad, Part Three
        29 perc
                21. rész
                    Mark Rosewater finishes his Innistrad series.
Drive to Work #20 - Innistrad, Part Two
        32 perc
                20. rész
                    Mark Rosewater talks about Innistrad some more.
Drive to Work #19 - Innistrad, Part One
        29 perc
                19. rész
                    Mark Rosewater talks about Innistrad.
Drive to Work #18 - Artifacts
        29 perc
                18. rész
                    Mark Rosewater talks about artifacts.
Drive to Work #17 - On the Duelist
        28 perc
                17. rész
                    Mark Rosewater talks about the Duelist Magazine.
Drive to Work #16 - Talking Urza's Saga
        32 perc
                16. rész
                    Mark Rosewater talks about Urza's Saga.
Drive to Work #15 - Codenames
        30 perc
                15. rész
                    Mark Rosewater talks about codenames.
Drive to Work #14 - Pro Tour
        30 perc
                14. rész
                    Mark Rosewater talks about the creation of the Pro Tour.
Drive to Work #13 - Unglued
        39 perc
                13. rész
                    Mark Rosewater talks about Unglued.
Drive to Work #12 - Great Designer Search
        30 perc
                12. rész
                    Mark Rosewater talks about the Great Designer Search
Drive to Work #11 - 10 Things Every Game Needs
        30 perc
                11. rész
                    Mark Rosewater talks about a popular article he did called "10 Things Every Game Needs."
Drive to Work #10 - Time Spiral
        33 perc
                10. rész
                    Mark Rosewater talks about the Time Spiral set. It's his most-requested topic!
Drive to Work #9 - Psychographics
        32 perc
                9. rész
                    Mark Rosewater talks about the psychographics of Magic players: Timmy, Johnny, and Spike.
Drive to Work #8 - Cycling
        28 perc
                8. rész
                    Mark Rosewater talks about Cycling.
Drive to Work #7 - Alliances
        29 perc
                7. rész
                    Mark Rosewater talks about the Alliances set.
Drive to Work #6 - Gold
        35 perc
                6. rész
                    Mark Rosewater talks about gold cards.
Drive to Work #5 - Ravnica
        27 perc
                5. rész
                    Mark Rosewater talks about the Ravnica set.
Drive to Work #4 - Invasion
        29 perc
                4. rész
                    Mark Rosewater talks about the Invasion set.
Drive to Work #3 - Planeswalkers
        31 perc
                3. rész
                    Maro carpools with Matt Cavotta as the two talk about how the planeswalker card type came to be.
Drive to Work #2 - Zendikar
        31 perc
                2. rész
                    Maro explains how his idea for a "land set" turned into one of the best selling sets of all time.
Drive to Work #1 - Tempest
        28 perc
                1. rész
                    In his very first podcast, Maro talks about leading his very first design, Tempest.
        
			#754: Cedric Phillips
		
        31 perc
                754. rész
                    
			In this podcast, I talk with Cedric Phillips about streaming and doing commentary.
		  
        
			#753: Gaby Spartz
		
        31 perc
                753. rész
                    
			In this podcast, I talk with Gaby Spartz about streaming and doing commentary.
		  
        
			#742: Brian Weissman
		
        38 perc
                742. rész
                    
			In this podcast, I talk to Brian Weissman, an old-school pro player. He and I talk about the early days of the game as well as how he created the first Magic deck to ever get a name.
		  
        
			#741: Bill Rose
		
        32 perc
                741. rész
                    
			In this podcast, I talk to Bill Rose, the vice president of Tabletop Magic. Bill and I have worked together for 25 years.
		  
        
			#736: Matt Place, Part 2
		
        29 perc
                736. rész
                    
			Matt Place had so much to say, we had to do a second podcast.
		  
        
			#735: Matt Place, Part 1
		
        30 perc
                735. rész
                    
			In this podcast, I interview Matt Place, a former pro player and Magic R&D member.
		  

